Older bump mapped mods (and how to make them work in OpenMW)

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Capostrophic
Posts: 429
Joined: 22 Feb 2016, 20:32

Re: Older bump mapped mods (and how to make them work in OpenMW)

Post by Capostrophic » 05 Oct 2018, 12:46

Ouch. I don't want NDL and Bethesda lawyer squads knocking on my or anyone else's door. :P ( :oops: )

As far as I can tell, it's not the source code - that evaluation copy doesn't include any - so none of us know how the thing should actually be implemented, we only have the idea of what should be implemented that can't be patented. It's physically impossible to take more copyrighted material than necessary for implementing EMBM considering there isn't any and the docs were used for educational purposes. Theoretically this should fall under fair use.
Hmph.
:?
shitty lingua anglica grammar ftw

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