https://www.youtube.com/watch?v=T8u-lvLKvYQ
This will be interesting. Thought I might share a link to this in case anyone here is interested in joining in.
Morrowind Modding Madness 2018
Morrowind Modding Madness 2018
Normal mapped texture replacers, exclusive for OpenMW:
My Nexus page
My Nexus page
- Thunderforge
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Re: Morrowind Modding Madness 2018
It'd be cool if there were some teams that made mods targeted at OpenMW, or limited themselves to the OpenMW-CS, then shared what they thought of the experience and how it can be improved. Eat your own dog food and all that.
Re: Morrowind Modding Madness 2018
Agreed! If I just had the time... I'd do some more normal maps. I'd love to do them together with someone else, just to get even more done.
Normal mapped texture replacers, exclusive for OpenMW:
My Nexus page
My Nexus page
- psi29a
- Posts: 4676
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- Location: Belgium
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Re: Morrowind Modding Madness 2018
Maybe we should be thinking about something like this but sponsored by OpenMW?
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- Joined: 17 Jul 2018, 15:01
Re: Morrowind Modding Madness 2018
As OpenMW-CS is, it'd have to be spun on Thunderforge's suggestion of feedback on how the CS is and what can be improved, I think. There just isn't enough elsewise to get more than a few modders yet. The model of the May Modathon may be more effective until OpenMW-CS is feature-equivalent to TESCS, too.
- psi29a
- Posts: 4676
- Joined: 29 Sep 2011, 10:13
- Location: Belgium
- Gitlab profile: https://gitlab.com/psi29a/
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Re: Morrowind Modding Madness 2018
I was thinking more along the lines of... help improve OpenMW by checking how mods run against it in comparison to vanilla Morrowind. This is to help OpenMW and find bugs/problems in existing mods.