Not about OpenMW? Just about Morrowind in general? Have some random babble? Kindly direct it here.
- Posts: 500
- Joined: 06 Jun 2017, 05:57
- Github profile: https://github.com/Thunderforge
It'd be cool if there were some teams that made mods targeted at OpenMW, or limited themselves to the OpenMW-CS, then shared what they thought of the experience and how it can be improved. Eat your own dog food and all that.
- Posts: 1118
- Joined: 26 Mar 2013, 01:48
- Location: Sweden
Agreed! If I just had the time... I'd do some more normal maps. I'd love to do them together with someone else, just to get even more done.
Normal mapped texture replacers, exclusive for OpenMW:
My Nexus page
- Posts: 10
- Joined: 17 Jul 2018, 15:01
psi29a wrote: ↑
08 Sep 2018, 15:15
Maybe we should be thinking about something like this but sponsored by OpenMW?
As OpenMW-CS is, it'd have to be spun on Thunderforge's suggestion of feedback on how the CS is and what can be improved, I think. There just isn't enough elsewise to get more than a few modders yet. The model of the May Modathon may be more effective until OpenMW-CS is feature-equivalent to TESCS, too.
- Posts: 4429
- Joined: 29 Sep 2011, 10:13
- Github profile: https://github.com/psi29a/
I was thinking more along the lines of... help improve OpenMW by checking how mods run against it in comparison to vanilla Morrowind. This is to help OpenMW and find bugs/problems in existing mods.
Who is online
Users browsing this forum: No registered users and 5 guests