Check it out! https://www.youtube.com/watch?v=FnLTS4tAJKs
Looks a little ways away from playable, but good progress!
OpenAge progress (Age Of Empires II engine re-implementation)
- psi29a
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Re: OpenAge progress (Age Of Empires II engine re-implementation)
Nice... this is what I've been waiting for. I hope that it is network protocol compatible with the original and the HD version.
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Re: OpenAge progress (Age Of Empires II engine re-implementation)
https://github.com/SFTtech/openageBut beware, for sanity reasons:
- No network compatibility with the original game. You really wanna have the same problems again?
- No binary compatibility with the original game. A one-way script to convert maps/savegames/missions to openage is planned though.
- psi29a
- Posts: 5362
- Joined: 29 Sep 2011, 10:13
- Location: Belgium
- Gitlab profile: https://gitlab.com/psi29a/
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Re: OpenAge progress (Age Of Empires II engine re-implementation)
Nuts... oh well, openage for everyone then
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- Posts: 38
- Joined: 09 Aug 2017, 05:32
Re: OpenAge progress (Age Of Empires II engine re-implementation)
Yes! Similar to OpenMW, the open source solution being used more than the original is way better for future development and community growth.
Re: OpenAge progress (Age Of Empires II engine re-implementation)
For a moment, I read OpenRAGE. Still a great project.