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Re: ESO: Morrowind

Posted: 01 Feb 2017, 16:08
by Naugrim
augustt wrote:Do these people really think I'm going to let them use my Morrowind nostalgia to pull me into their microtransaction ecosystem???.
I was restraining myself of making any comment, but that's summarizes my opinion.

Re: ESO: Morrowind

Posted: 01 Feb 2017, 21:48
by johndh
I guess I've been watching too many HEMA videos lately. All I could think of was how a sword is a terrible choice against a hard target like those Dwemer clanks. :lol:

Re: ESO: Morrowind

Posted: 02 Feb 2017, 13:04
by heilkitty
Dagger is even worse choice.

Re: ESO: Morrowind

Posted: 02 Feb 2017, 16:17
by Mistahtokyo
To bring a brighter outlook into this, I see this as an interesting and fresh source of artistic inspiration for Morrowind modders and asset creators. A lot of designs could be adapted in remodels/retextures for things here and at the very least this offers some insight into what Vvardenfell with a more modern engine/assets could look like.
That said, I won't be playing it due to the mmo nature of it, not a fan. Still, there are some things that can be learned from it, I believe.

Re: ESO: Morrowind

Posted: 08 Feb 2017, 16:34
by Mistahtokyo
Here's a neat little preview showing how some areas could look like in the future. https://i.imgur.com/5aufghX.jpg

Re: ESO: Morrowind

Posted: 08 Feb 2017, 16:50
by DestinedToDie
Mistahtokyo wrote:Here's a neat little preview showing how some areas could look like in the future. https://i.imgur.com/5aufghX.jpg
A giant mushroom in the bittercoast area? :( They seem to have the wrong idea about how Vvardenfel works.

ESO dev 1: Hey, I know how we could make money. Let's make Morrowind again.
ESO dev 2: Do we just replicate what we see in TES 3?
ESO dev 1: Yes, but this time we will add giant mushrooms in every region, because the mushroom is the staple of Morrowind.
ESO dev 2: People will love this.

Re: ESO: Morrowind

Posted: 08 Feb 2017, 16:56
by MiroslavXO
Never played ESO, they don't use PBR? What engine was the game build in?

Re: ESO: Morrowind

Posted: 08 Feb 2017, 17:21
by Capostrophic
MiroslavXO wrote:What engine was the game build in?
Heavily modified Hero Engine, like in SWTOR.