[U IX:R] Titans of Ether announcement?

Not about OpenMW? Just about Morrowind in general? Have some random babble? Kindly direct it here.
User avatar
psi29a
Posts: 5361
Joined: 29 Sep 2011, 10:13
Location: Belgium
Gitlab profile: https://gitlab.com/psi29a/
Contact:

Re: [U IX:R] Titans of Ether announcement?

Post by psi29a »

8-)

Can you (and others) help me track down some of the asset creators?
User avatar
Frik
Posts: 124
Joined: 20 Dec 2016, 05:22

Re: [U IX:R] Titans of Ether announcement?

Post by Frik »

I found the mods I was looking for by Star Boi, which might help tracking him down.
User avatar
psi29a
Posts: 5361
Joined: 29 Sep 2011, 10:13
Location: Belgium
Gitlab profile: https://gitlab.com/psi29a/
Contact:

Re: [U IX:R] Titans of Ether announcement?

Post by psi29a »

Thanks, I've done my bit.

emailed/pmed star boi, Chlorthos, jeremy "jer", and others I managed to find matches for inthe uix:r release. :)

I've updated the manifest with a header, licenses and asset creator name/nick.
User avatar
psi29a
Posts: 5361
Joined: 29 Sep 2011, 10:13
Location: Belgium
Gitlab profile: https://gitlab.com/psi29a/
Contact:

Re: [U IX:R] Titans of Ether announcement?

Post by psi29a »

I've created a new tool: nif_walker.py
https://github.com/OpenMW/UIX-R/blob/ma ... _walker.py
Requires: Python3 and PyFFI.

It walks through directories looking for NIFs (or just give it a NIF) and parses it looking for external assets that it makes reference to.

This is useful for working with one NIF and you want to know exactly which textures it needs.

It is still very much a WIP, no command line arguments yet so you have to the change the directory/file in the python file itself.

I made a dump of all UIX:R NIF files and what textures it uses.
https://github.com/OpenMW/UIX-R/blob/master/nif.assets

There is still work to be done, like looking for references to sounds and of course making it more user friendly.
User avatar
psi29a
Posts: 5361
Joined: 29 Sep 2011, 10:13
Location: Belgium
Gitlab profile: https://gitlab.com/psi29a/
Contact:

Re: [U IX:R] Titans of Ether announcement?

Post by psi29a »

Good news, my project is bearing fruit.

I've made a few tools:
nif_walker.py -> Will take a path (directory of file) as argument and walk through the nif looking for additional assets.
make_release.py -> Will create a release tar ball of all CC0 assets. It will also use nif_walker.py to walk through any NIF files to see if there are assets not labeled as CC0 and create a WARNING.

The CC0 WARNING is great, as it allows me to look through to see if we missed any files that where created by our friend Spyder.

I've identified an additional 189 objects this way.

We'll have our first CC0 release shortly! :D

Thank you Spyder for your efforts!
User avatar
psi29a
Posts: 5361
Joined: 29 Sep 2011, 10:13
Location: Belgium
Gitlab profile: https://gitlab.com/psi29a/
Contact:

Re: [U IX:R] Titans of Ether announcement?

Post by psi29a »

And it is done!
https://github.com/OpenMW/UIX-R/release ... ts-cc0-1.0
over 1300 assets released under the CC0 license
737 DDS
605 NIF
13 KF
11 TGA
1 TXT
Again, thanks to Spyder for allowing his work to be re-licensed.

Now the search continues to track down and talk to the other developers! :)
User avatar
Sslaxx
Posts: 233
Joined: 12 Aug 2011, 18:59
Location: Malvern, UK
Contact:

Re: [U IX:R] Titans of Ether announcement?

Post by Sslaxx »

Good work, guys!
User avatar
Atahualpa
Posts: 1176
Joined: 09 Feb 2016, 20:03

Re: [U IX:R] Titans of Ether announcement?

Post by Atahualpa »

psi29a wrote:And it is done!
https://github.com/OpenMW/UIX-R/release ... ts-cc0-1.0
over 1300 assets released under the CC0 license
737 DDS
605 NIF
13 KF
11 TGA
1 TXT
Again, thanks to Spyder for allowing his work to be re-licensed.

Now the search continues to track down and talk to the other developers! :)
Very nice! I look forward to seeing some of the assets in our Example Suite.
User avatar
psi29a
Posts: 5361
Joined: 29 Sep 2011, 10:13
Location: Belgium
Gitlab profile: https://gitlab.com/psi29a/
Contact:

Re: [U IX:R] Titans of Ether announcement?

Post by psi29a »

More good news, I managed to track down all of assets in UIX:R that came from Star Boi. I did this be downloading his work from Nexus Mods and other places, making sure that all the files matched each other (via md5sum) with those listed in UIX:R.

In the readme included in his mods he writes:
Star Boi wrote: All persons are free to use these meshes as they see fit, keeping in mind that if used in
another released mod, you should give me credit in the readme, but of course that wont be
enforced, but it would be nice ^_^ Besides that, do as you will!
This fits perfect with CC-BY which enforces his attribution.
## uixr-assets-le-1.1 (20170221)
- added 828 assets released under the CC-BY license
- 408 TGA
- 227 DDS
- 173 NIF
- 13 BMP
- 8 IFL
- 4 KF
- 1 WAV
https://github.com/OpenMW/UIX-R/releases
User avatar
psi29a
Posts: 5361
Joined: 29 Sep 2011, 10:13
Location: Belgium
Gitlab profile: https://gitlab.com/psi29a/
Contact:

Re: [U IX:R] Titans of Ether announcement?

Post by psi29a »

I found that 122 assets (NIF/dds) are from Vurt and I managed to get in contact with him.
Hi,

Yes my work can be used as long as the person is not making money of it.
UIX:R, cool, didn't know about that one..

Good luck :)
So it looks like his stuff is CC-BY-NC, but I sent a reply back to verify. I hope we can drop the NC part. *crosses fingers*
Post Reply