Yo, we got our first IRC Troll
Posted: 25 Jul 2016, 01:08
by GeorgeTheWarp
You thought OpenMW was immune to human stupidity and insensitivity toward open source project? Of course not. We had a guy running around asking question about the vanilla engine in the OpenMW channel. While I recommended he plays his first playthrough of Morrowind vanilla, he used this as an argument that OpenMW people should know the vanilla engine and that it was all my fault if he thought he could easily play through MGO with OpenMW. Here's the full conversation:
- Spoiler: Show
- [19:35] <Yserr> I'm playing Morrowind for the first time so I decided to play on the original client as I can't be sure if OpenMW is 100% functional or not, and I would not be able to identify is something was going wrong or not without a point of reference, does this sound reasonable?
[19:36] <GeorgeThe> Yserr: it is what I'm doing, so yes, it is reasonable. hopefully you like savegame corruption tho.
[19:37] <Yserr> is anyone still around who can help resolve an issue with the regular client?
[19:38] <Yserr> the #1 issue I notice right away is that the autorun is unusable, because as you release the 'W' key and press the 'Q' key, the release of W cancels out the autorun
[19:38] <Yserr> so you can't transition to autorun
[19:38] <Yserr> you have to come to a complete stop from moving, before pressing the autorun key
[19:38] <Yserr> and despite how much I try, it fails repeatedly, because my finger was just a few milliseconds shy of releasing the W key before pressing Q
[19:39] <Yserr> I haven't seen that broken in any other program before, where the autorun gets cancelled out by the key-up event of the other movement keys
[19:39] <Yserr> I want to fix that minor thing before attempting to play morrowind, any hints?
[19:41] == serpn [~serp@unaffiliated/serpentine] has joined #openmw
[19:42] <Yserr> I don't fully understand how it's possible that nobody in history ever noticed that the key-up events cancel the autorun and you can't toggle autorun on and off and you have to come to a complete stop before pressing it (that's bizarre)
[19:42] <Yserr> people are extremely weird
[19:43] <randall> Yserr, being #openmw, if you were playing on openmw and having issues, we'd be able to help you
[19:43] <Yserr> randall can you help me to be capable of having openMW questions in the future by first fixing the old MW so I can graduate to the level of this chat room
[19:44] <GeorgeThe> Yserr: you prolly would want to install OpenMW for that
[19:44] <randall> Yserr, I don't get your point
[19:45] <GeorgeThe> It's not very sane to complain about bugs in a 2002 engine that hasn't be updated for more than a decade
[19:45] <Yserr> it's slightly sane
[19:45] <serpn> slim margins
[19:45] <Yserr> There could be an old pro who has a long history with MW and worked on the MW exe patchers and still has various MW hacking stuff in their archives
[19:46] <randall> just use openmw, the engine is quite capable even in current state
[19:46] <Yserr> i kinda expected some of those guys would be here
[19:46] <GeorgeThe> OpenMW is able to make you play the entire game without problems
[19:46] <randall> ^
[19:46] <GeorgeThe> What is currently lacking is, sadly, the CS
[19:46] <Yserr> GeorgeThe, then why say what you said?
[19:46] <Yserr> the CS?
[19:46] <randall> the construction set
[19:47] <Yserr> can I play the GO without issue?
[19:47] <Yserr> MGO
[19:47] <GeorgeThe> I asked if you like save corruption because all bethesda games sadly feature the same save corruption bug
[19:47] <GeorgeThe> You overwrite a save too many times and eventually it gets corrupted, probably because the engine doesn't overwrite the space with 0s before
[19:48] <Yserr> George, did you use the patcher?
[19:48] <GeorgeThe> No you cannot play the MGO, tho I have no idea why you'd want to do that on a first playthrough
[19:48] <Yserr> I am only playing MGO sorry, don't be mad
[19:48] <magamo> Yserr: You cannot play with all of the MGSO features enabled, because two of those features, the MGE and the MCP are engine modifications to the original engine, and are incompatible with OpenMW.
[19:49] <GeorgeThe> If you need support with MGO or vanilla Morrowind engine, look elsewhere, such as the nexus forums.
[19:49] <randall> *
[19:49] <Yserr> magamo, the MGE part is fine, that's just engine, I mean the model updates/textures etc...
[19:49] <randall> ^
[19:49] <GeorgeThe> Sadly, most of us (if not all), cannot help you with problems unrelated with OpenMW
[19:49] <Yserr> and the MCP features should be part of OpenMW anyways
[19:49] <magamo> Some are, some aren't, it depends upon the MCP feature.
[19:49] <GeorgeThe> I... don't think you know what the project is about, Yserr. Please look up the FAQW
[19:50] <Yserr> GeorgeThe shut up
[19:50] <Yserr> so magamo
[19:50] <magamo> And, as for the mods themselves in the MGSO, OpenMW should be able to run all of them with little issue.
[19:50] <Yserr> can OpenMW play through with the MGO models/textures?
[19:50] <magamo> But I've never used the pack myself, my modded Morrowind, I've always hand assembled.
[19:51] <magamo> And, with OpenMW, it includes a much more sane way of installing modifications than having everything dumped into a single directory tree, and the MGSO installer will still do it 'the old way'
[19:51] <GeorgeThe> Yserr: Yeah right, going to insult a person involved in the project like that. I think you misunderstood me, but I don't think you read the FAQ, so here's a link: https://openmw.org/faq/#whatis
[19:51] <Yserr> GeorgeThe you keep spamming
[19:51] <serpn> wat
[19:52] <randall> Yserr, you need to adjust your attitude
[19:52] <magamo> Plus: There's some OpenMW specific texture replacers that have been made that beat out the MGSO ones hands down.
[19:52] <randall> ^
[19:52] <Yserr> My attitude is positive, it's this GeorgeThe guy who keeps spamming the channel with "if you need support, look elsewhere", "Most cant help you", "read the FAQ", etc
[19:52] <Yserr> non informational stuff
[19:53] <randall> and yet he's right
[19:53] <Yserr> Those kinds of requests have no effect on me
[19:53] <GeorgeThe> Yserr: Umm actually, you clearly did not look up the FAQ, and I find it ridiculous that you come asking those kind of questions before even reading it
[19:53] <Yserr> GeorgeThe your argument is simple
[19:54] <Yserr> whatever I find interesting to talk about, you don't find interesting, so you seek to censor the conversation to be something that is more in line with your personal interest and your selfish individual gain
[19:54] <GeorgeThe> I did not mean to insult you, but this is not the way we ask for questions in an open source project, and the simple fact that I even bothered to answer to you should make you at least grateful, as the projet is about collaboration.
[19:54] <Yserr> You continue spamming
[19:54] <Yserr> I'm not even reading all that, it's emotional gibberish, don't you want to talk about MW?
[19:55] <GeorgeThe> Actually, I do want to talk about OpenMW, not the vanilla engine, which is what you were asking about in the first place.
[19:55] <Yserr> MW, openMW, is way more interesting than your whole spam thing
[19:55] <Yserr> so we should get back on track in the conversation where we were before you began with that stuff
[19:55] <Yserr> Positive effort
[19:56] <GeorgeThe> I did not spam, and you most clearly have no idea on how to talk to people concerning an open source project
[19:56] <Yserr> you are spamming right now!
[19:56] <GeorgeThe> The way you act right now would make you banned nearly instantly of most major open soure channels, sir.
[19:56] <GeorgeThe> And you now join the ignore list.
[19:56] <serpn> That... is not spam at all :/
[19:56] <randall> no Yserr I don't think that word means what you think it means
[19:56] Ignored Yserr , to unignore type: /UNIGNORE Yserr
[19:57] <Yserr> GeorgeThe those ignores never work out too well
[19:58] <Yserr> there is a global battle occurring now between peoples of the Earth who are ignorant (those who ignore), and peoples who are non-ignorant (those who are open minded)
[19:58] <Yserr> the ones who ignore try to convince the open minded ones to take their side and join the group to become ignorers too, and the open minded ones fight back and try to convince the ignorers that it is better to be open minded
[19:58] <randall> and welcome to my ignore list too
[19:58] Ignored Yserr , to unignore type: /UNIGNORE Yserr
[19:58] <serpn> holy shit we've hit the goldmine boyos
[19:58] <Yserr> you can sort yourself out on the side of the ignorant randall, that's ok
[19:58] <Yserr> it's OK to take a side
[19:59] <Yserr> just remember, it's the ignorant side
[19:59] <Yserr> and you will be defeated
[19:59] <GeorgeThe> How does he get out of the ignore list?
[19:59] <Yserr> the light always shines upon the darkness
[19:59] <randall> serpn, first troll I've ever seen come in here
[19:59] <GeorgeThe> Anyways, I'm posting this ridiculous conversation on the forum
[20:00] <serpn> Yserr is 2woke2troll
[20:00] <GeorgeThe> Yay we finally had our first troll! This is... comforting I guess. We're making some friction
[20:01] <randall> I'm compiling a list of the openmw-specific mods
[20:01] <Yserr> you guys, I'm not even a troll, I only react with "vigilance" if some guy starts trying to spam the channel
[20:01] <serpn> You're a regular hero of the people
[20:01] <randall>
[20:01] <serpn> A free thinker, a maverick
[20:02] <serpn> I am becoming... illuminated... by your sage words.
[20:03] <magamo> I'm overly confused by this definition of the word 'spam'.
[20:03] <magamo> I was unaware that it meant 'to debate' or 'to inform' >.>