Lysol's normal mapped texture packs

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lysol
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Re: Lysol's normal mapped texture packs

Post by lysol » 20 Aug 2017, 15:41

For those of you who like Taddeus mod "On the Rocks!" but want to use them with normal maps and don't want to spend hours removing the shiny effect while still keeping the normal maps, then I just did it for you.

For those who don't know, "On the Rocks!" is the mod used for the rocks in the compilation pack MGSO. So if you've got shiny rocks with MGSO, this is the patch for you.

So no, I didn't make this mod. I just converted it for OpenMW.

Personally, I don't like this mod that much, but so many out there uses it with MGSO, so I thought I might fix it for them.

And yes, I removed the AO textures. In vain. Doh!

Anyway link below:


Taddeus' "On the Rocks!" for OpenMW
Normal mapped texture replacers, exclusive for OpenMW:
My Nexus page

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raevol
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Re: Lysol's normal mapped texture packs

Post by raevol » 20 Aug 2017, 16:49

Hmm it's alright, but not as good a job as lysol would do...

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Lenny
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Re: Lysol's normal mapped texture packs

Post by Lenny » 20 Aug 2017, 16:56

We really need a tool to convert that stuff to openmw...

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lysol
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Re: Lysol's normal mapped texture packs

Post by lysol » 20 Aug 2017, 19:41

Lenny wrote:
20 Aug 2017, 16:56
We really need a tool to convert that stuff to openmw...
Dude, after like four to five hours of manually editing hundreds of nif files, I updated my top five list of things I need in life to include a tool that automates this.
Normal mapped texture replacers, exclusive for OpenMW:
My Nexus page

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AnyOldName3
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Re: Lysol's normal mapped texture packs

Post by AnyOldName3 » 20 Aug 2017, 22:17

I'm sure I've suggested asking the Nifskope people which tool out of their huge collection they'd recommend using to do this, as it should be like a twenty-line script.

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Lenny
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Re: Lysol's normal mapped texture packs

Post by Lenny » 21 Aug 2017, 02:02

Well I just did try and talk to the main dev on discord
https://pastebin.com/ZTGECyC4

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lysol
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Re: Lysol's normal mapped texture packs

Post by lysol » 21 Aug 2017, 15:34

Lenny wrote:
21 Aug 2017, 02:02
Well I just did try and talk to the main dev on discord
https://pastebin.com/ZTGECyC4
You rock.
Normal mapped texture replacers, exclusive for OpenMW:
My Nexus page

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psi29a
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Re: Lysol's normal mapped texture packs

Post by psi29a » 22 Aug 2017, 09:43

yeah, we're (Niftools team) on discord instead of IRC... it has made it easier for you guys to contact us with issues. ;)

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Lenny
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Re: Lysol's normal mapped texture packs

Post by Lenny » 22 Aug 2017, 21:55

imo discord is more of a pain than discord but I understand that it's not that way for most people

Anyway I'm guessing this should suffice to make a script to convert files https://github.com/niftools/pyffi

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lysol
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Re: Lysol's normal mapped texture packs

Post by lysol » 06 Sep 2017, 02:26

So uh... I did begin with a Redoran pack like a year ago which I haven't done anything on since.

So I just started with this instead...

https://imgur.com/a/Badli

2K textures this time. No parallax though. It doesn't look that good with the sharp corners between each stone.
Normal mapped texture replacers, exclusive for OpenMW:
My Nexus page

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