Lysol's normal mapped texture packs

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Faelian
Posts: 19
Joined: 11 Jul 2013, 15:37

Re: Lysol's normal mapped texture packs

Post by Faelian » 04 Oct 2017, 23:18

Looks nice although that line with bigger bricks stands out horribly. I know it was like this in vanilla too but perhaps you could consider redesigning this texture a bit to make it have a bit more sense?

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lysol
Posts: 675
Joined: 26 Mar 2013, 01:48
Location: Sweden

Re: Lysol's normal mapped texture packs

Post by lysol » 05 Oct 2017, 04:58

Faelian wrote:
04 Oct 2017, 23:18
Looks nice although that line with bigger bricks stands out horribly. I know it was like this in vanilla too but perhaps you could consider redesigning this texture a bit to make it have a bit more sense?
Yup it does... :/ Real dilemma here. I don't want to stray too far away from vanilla, but that line is just so misplaced it hurts.

I'll see what I can do. Thanks.
Normal mapped texture replacers, exclusive for OpenMW:
My Nexus page

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