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Tamriel-Rebuilt UESP Map

Posted: 24 Nov 2015, 00:48
by TamrielRebuilt
Team Tamriel-Rebuilt would like to announce our new UESP map. This map shows the current version of Mainland Morrowind. This includes data from both the TR_Mainland.esm and TR_Preview.esp files.

We will be updating this map as work progresses.
Hope you like it.

Re: Tamriel-Rebuilt UESP Map

Posted: 24 Nov 2015, 01:22
by raevol
Yow, nice! That really puts into perspective the scale of the project! Keep it up!

Re: Tamriel-Rebuilt UESP Map

Posted: 24 Nov 2015, 09:17
by psi29a
Thank you for taking the time to post here! You're (everyone's) work is simply amazing!

I hope that we can work hand-in-glove in making sure that TR runs as good if not better on OpenMW than on Morrowind itself. ;)

Re: Tamriel-Rebuilt UESP Map

Posted: 24 Nov 2015, 19:23
by dEnigma
Very nice indeed, thank you! :mrgreen:

Re: Tamriel-Rebuilt UESP Map

Posted: 24 Nov 2015, 19:51
by ap0
This is really nice!
Has anyone tried to run TR on OpenMW yet?

Re: Tamriel-Rebuilt UESP Map

Posted: 25 Nov 2015, 05:03
by Cramal
Given that there have been special specific bug linked with TR in the bug tracker, it is sure that some people have used TR with OpenMW.

Given that none of these bugs are still open, TR should work correctly with OpenMW

Re: Tamriel-Rebuilt UESP Map

Posted: 29 Nov 2015, 00:38
by TechNoirMK
Woah, so about 70% of the province is done? How are the interiors?

Re: Tamriel-Rebuilt UESP Map

Posted: 29 Nov 2015, 09:16
by DestinedToDie
TechNoirMK wrote:Woah, so about 70% of the province is done? How are the interiors?
Nopenope. I don't know what exactly is going on, but they are stuck at about 40% and want to overhaul 20% (the Telvanni lands, Indoril), but can't justify doing it before they have completed everything. The alpha map is an empty husk of land, buildings, rocks, trees and a few NPCs without dialogue. In the past they have kept redoing and redoing some stuff.

It seems now the focus is to discuss everything through and try to do it correct the first time. This takes a while and the team is small with the popularity of Morrowind slowly waning.

Re: Tamriel-Rebuilt UESP Map

Posted: 29 Nov 2015, 12:23
by TechNoirMK
Aw, goshdangit.

Re: Tamriel-Rebuilt UESP Map

Posted: 29 Nov 2015, 12:41
by EmperorArthur
My naive guess is that it's a process issue.
They have a name generator, but that's the only tool they seem to be using.
They could for instance have a wiki for storyboarding little one off quests.
I'd love to see their files up on github so we can track their progress, and it would be easier for people to check out dailys.

Something openmw-cs can help with is how they do the actual editing. If we can free up any of the boring repetitive tasks that they're doing in the construction set, or make it easy to create/import a large number of characters/objects/etc.. all at once, then they'll have time to focus on the actual artistic parts of the project.

We should really ask them how we can help!