Oblivion

Not about OpenMW? Just about Morrowind in general? Have some random babble? Kindly direct it here.
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ezze
Posts: 428
Joined: 21 Nov 2013, 13:20

Oblivion

Post by ezze » 01 Mar 2014, 16:38

In a whim I bought Oblivion 5th anniversary edition. Do anyone played the next elder scroll? Any suggestion to enjoy it?

SquireNed
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Joined: 21 Dec 2013, 22:18

Re: Oblivion

Post by SquireNed » 01 Mar 2014, 19:40

Get an unleveling mod. I love it that way.

ezze
Posts: 428
Joined: 21 Nov 2013, 13:20

Re: Oblivion

Post by ezze » 02 Mar 2014, 09:25

I was thinking to start with "Oscuro's Oblivion Overhaul" and "Francesco's Leveled Creatures and Items" to solve the -world will level you with you-- issue.

Does anyone know a level-up system mod? Possibly similar to my yalsm in concept?

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Okulo
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Re: Oblivion

Post by Okulo » 02 Mar 2014, 10:10

Oblivion gets a lot of flak for not being Morrowind, but it does RPGs pretty well. The quests are very interesting (There's a quest in Skingrad that has an elf that thinks he's being followed around, for example). Guilds are stories told in acts. I like the Mages Guild story, and apparently the Dark Brotherhood is good too, but I haven't finished that one myself. Generally, the world of Oblivion holds up better than Skyrim - but that's low-hanging fruit.

With the following mods it becomes a genuinely great experience:

Crowded Roads Revisited - Spawns various NPCs with outfit and everything to travel from town to town.

Unique Landscapes - Gives a good portion of Cyrodiil an overhaul and makes the landscape more interesting.

Open Cities Reborn - Redesigns the cities and puts them in the worldspace.

Crowded Cities for Open Cities Reborn - Adds NPCs to the open cities so it feels busier.

Dynamic Map - Detects mods such as Open Cities Reborn and Unique Landscapes and fixes your in-game map appropriately.

Alternative Start: Arrive By Ship - So you don't have to go through the long and arduous tutorial.

Better Dungeons - Replaces many of the original dungeons.

Fransesco's Creatures and Items - Adds a whole bunch of new gear and monsters to the world.

Realistic Fatigue - Caps your fatigue as you carry more stuff and/or lose health. Zero fatigue means you'll fall down. Low fatigue also gives you a small change to trip and fall and watching your hero ragdoll off a tall cliff is kinda funny.

Realistic Leveling - Overhauls the leveling system, which is probably what you want. Also very configurable.

DarNified UI - Makes the UI more PC-friendly. More information on-screen and stuff. Pretty configurable through an in-game tab.

Don't forget to apply the unofficial patches.

ezze
Posts: 428
Joined: 21 Nov 2013, 13:20

Re: Oblivion

Post by ezze » 03 Mar 2014, 13:16

I cannot find --Crowded Cities for Open Cities Reborn--... I downloaded the rest however.

Besides... Okulo, you do not mention Oscuro Overhaul. Did you try it?

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Sslaxx
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Re: Oblivion

Post by Sslaxx » 03 Mar 2014, 17:54

You may also want the Oblivion Character Overhaul - http://www.nexusmods.com/oblivion/mods/44676/?
Stuart "Sslaxx" Moore.

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Okulo
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Re: Oblivion

Post by Okulo » 04 Mar 2014, 07:27

ezze wrote:I cannot find --Crowded Cities for Open Cities Reborn--... I downloaded the rest however.
http://www.nexusmods.com/oblivion/mods/36736/

There you go.
ezze wrote:Besides... Okulo, you do not mention Oscuro Overhaul. Did you try it?
Then I'd have to muck around with FCOM, which I did a couple of years ago and that gave me a total headache. I then settled for just MMM.
Sslaxx wrote:You may also want the Oblivion Character Overhaul - http://www.nexusmods.com/oblivion/mods/44676
Damn! That actually doesn't look half bad! ...what's the catch?

ezze
Posts: 428
Joined: 21 Nov 2013, 13:20

Re: Oblivion

Post by ezze » 06 Mar 2014, 10:15

Ok, my first experience was suboptimal... The game is very bright, realistic leveling complained about a missing ini file, some fonts were almost unreadable and the world was plenty of missing assets markers... oh, the game crashed after a little while. I guess I will try again.

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Okulo
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Re: Oblivion

Post by Okulo » 07 Mar 2014, 07:35

Might wanna turn off HDR if you have it on. This was when HDR was new and really, really cool. Also, are you using Wrye Bash to install everything?

ezze
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Re: Oblivion

Post by ezze » 07 Mar 2014, 17:33

Disable HDR, I will try.

I used wrye bash, yes. But I am quite confused, wrye bash installs mods made from BAIN and it uses a directory called mopy and there are omod files, someone mentions a nnn... some mods have a "wizards" other have a "install" and there is plenty of other unexplained actions... AAAHHH

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