Page 2 of 2
Re: The Dark Mod
Posted: 09 Oct 2013, 18:04
by taknamay
Ah, thanks. CC BY-NC-SA is pretty good, so other noncommercial games can use it
Re: The Dark Mod
Posted: 09 Oct 2013, 19:10
by sirherrbatka
Pulse Audio is the culprit
i have never faced linux audio problem that was not related to the pulse audio
Re: The Dark Mod
Posted: 09 Oct 2013, 19:43
by sirherrbatka
Well, I wasn't able to launch the game on my machine (it is so old…) but main menu is so pretty!
Re: The Dark Mod
Posted: 10 Oct 2013, 10:23
by potatoesmaster
The loading is quite long. My pc froze the first I attempted to launch the game, but I didn't have any problem after that (for that matter, no PulseAudio here, only Alsa). It runs pretty well on my 5 years old laptop (I expected it to be laggy, it wasn't
, but it's not so surprising as Doom 3 was released 9 years ago, in 2004).
Re: The Dark Mod
Posted: 16 Oct 2013, 12:58
by ezzetabi
Still there are games that look worse and go much slower...
Re: The Dark Mod
Posted: 16 Oct 2013, 16:55
by taknamay
I was unable to run the game. I didn't check the hardware requirements but I am sure I do not meet them
Re: The Dark Mod
Posted: 17 Oct 2013, 14:59
by ezzetabi
Ask in the tdm forum, they are friendly and helpful... usually.
Re: The Dark Mod
Posted: 21 Oct 2013, 16:06
by Okulo
sirherrbatka wrote:Pulse Audio is the culprit
i have never faced linux audio problem that was not related to the pulse audio
Fuck, that shit makes me rage. PulseAudio and that nouveau shit. Especially PulseAudio. Kernel panics out the ass. I have no clue why, but my hardware and those drivers just won't play nice. Except for Ubuntu with Unity I have never had a linux distro that kept itself in one piece for more than a week.
Re: The Dark Mod
Posted: 21 Oct 2013, 20:02
by potatoesmaster
Apparently, it is possible to solve the sound delay problem on a PulseAudio system with these commands:
Code: Select all
# To know the sound card's name (DG in this example)
aplay -l
# Start The Dark Mod specifying the sound card to use
export LD_LIBRARY_PATH=$LD_LIBRARY_PATH:.
exec ./thedarkmod.x86 +set s_alsa_pcm sysdefault:CARD=DG
These instructions come from an article about TDM being drafted (so only accessible to logged users for now) on linuxfr.org, a French website about Linux and free software.