How do we delete an object from the scene?

Questions specific to OpenMW-CS can be asked, and content development related topics can be discussed here
Post Reply
Equinox
Posts: 15
Joined: 31 Jul 2018, 20:13

How do we delete an object from the scene?

Post by Equinox » 14 Aug 2018, 16:23

I have selected an object, press 'del' key, but it dont work. Is it not implemented yet?

User avatar
Zini
Posts: 5532
Joined: 06 Aug 2011, 15:16

Re: How do we delete an object from the scene?

Post by Zini » 15 Aug 2018, 10:25

We are still missing plenty of keyboard shortcuts (remember, OpenMW-CS is still very incomplete). Right now the only option is via the tool menu. Right click on the selection mode button (the last in in the toolbar on the left), and click on "Delete Selected Instances".

User avatar
Thunderforge
Posts: 495
Joined: 06 Jun 2017, 05:57
Github profile: https://github.com/Thunderforge

Re: How do we delete an object from the scene?

Post by Thunderforge » 15 Aug 2018, 19:36

Zini wrote:
15 Aug 2018, 10:25
We are still missing plenty of keyboard shortcuts (remember, OpenMW-CS is still very incomplete). Right now the only option is via the tool menu. Right click on the selection mode button (the last in in the toolbar on the left), and click on "Delete Selected Instances".
Do we have an issue in GitLab for adding this? I searched for a bit, but couldn't find one.

Equinox
Posts: 15
Joined: 31 Jul 2018, 20:13

Re: How do we delete an object from the scene?

Post by Equinox » 16 Aug 2018, 01:05

Zini wrote:
15 Aug 2018, 10:25
We are still missing plenty of keyboard shortcuts (remember, OpenMW-CS is still very incomplete). Right now the only option is via the tool menu. Right click on the selection mode button (the last in in the toolbar on the left), and click on "Delete Selected Instances".
Thank you! At least the option is available for us modders, thats all that matters for now. [thumbs up]

User avatar
Zini
Posts: 5532
Joined: 06 Aug 2011, 15:16

Re: How do we delete an object from the scene?

Post by Zini » 16 Aug 2018, 11:42

No, we don't have an issue. There are plenty of missing features in OpenMW-CS that don't have issues yet. I am adding them as we approach the point where their implementation becomes feasible (still some stuff that will require some heavy thinking before we can write it down as an issue).

As for keyboard shortcuts, the idea was to add them last. This way we have a complete list of all functions and can assign default shortcuts in one go without constantly having to look back to avoid duplicates. With the amount of shortcuts we have, I suspect that this will be a real problem.

User avatar
Ravenwing
Posts: 266
Joined: 02 Jan 2016, 02:51

Re: How do we delete an object from the scene?

Post by Ravenwing » 16 Aug 2018, 15:24

Why not just have a config file that allows the user to change all shortcuts? Admittedly I can’t think of a single reason delete would not be connected to <del> but it seems like having it all in a single place would make this much easier.

User avatar
Zini
Posts: 5532
Joined: 06 Aug 2011, 15:16

Re: How do we delete an object from the scene?

Post by Zini » 17 Aug 2018, 08:19

We have keyboard shortcuts in the user settings file and we also have the GUI for it. We just didn't get around to add shortcuts for all the functions yet.

Post Reply

Who is online

Users browsing this forum: No registered users and 5 guests