Free-licensed game in OpenMW engine?

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drummyfish
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Re: Free-licensed game in OpenMW engine?

Post by drummyfish »

unelsson wrote: 16 Jun 2018, 20:08 What do people here think of monetizing content for OpenMW?
Well the current legislation allows it and we're all aware it can be done, so it's not really an issue - it's also a question of free software in general, not OpenMW. Personally I'm against proprietary games - not because of money, but because of the free culture principles. The problem is not at all that the authors of OpenMW would be rid of a reward for something they largely helped create - they made it free by choice - but that someone would be gaining an exclusive control over the newly created game, which would mean to rid the users of their freedoms. So I'm okay with this situation happening, I'm just not happy about it, wouldn't buy it or in any way support it.
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psi29a
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Re: Free-licensed game in OpenMW engine?

Post by psi29a »

OpenMW is GPLv3, so you can charge whatever you want... so long as you provide the source to OpenMW including any changes you made. As for the game content, that's yours as copyright holder to do with as you wish, so long as you made it from scratch and isn't derived from someone else's work then you have to abide by their license.
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Zoran
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Re: Free-licensed game in OpenMW engine?

Post by Zoran »

I don't think that licencing the content of a game based on OpenMW engine is necessarily bad. But the current copyright laws in every country are really bad.
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drummyfish
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Re: Free-licensed game in OpenMW engine?

Post by drummyfish »

Zoran wrote: 17 Jun 2018, 15:33 I don't think that licencing the content of a game based on OpenMW engine is necessarily bad. But the current copyright laws in every country are really bad.
Yeah, the state of copyright legislation is basically what I creates all these issues and worries of "IP stealing" because copyright is kind of granting an infinitely lasting monopoly. I'd be more okay with proprietary content if copyright was reasonable. It's really fu*ked up nowadays:
  • Lasts life + 70 years. WTF? Plus the duration can even grow in the future, which is basically unconstitutional, but no one really cares.
  • Automatically applies to anything being created without registration, so everything's locked by default while there's no info anywhere on who holds copyright to what if you want to get the rights cleared. Works that are under copyright but no longer commercially available are wasted.
  • Covers all derivative works, kills creativity, improvements and innovation.
  • Covers any form of copying, not just publishing, so basically any use of the work that involves computers is infringing on copyright, as computers make copies by principle.
  • The fines for infringement are ridiculously high.
  • Fair use is so vaguely defined that it's practically a lottery and no relies on it.
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Zoran
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Re: Free-licensed game in OpenMW engine?

Post by Zoran »

drummyfish wrote: 17 Jun 2018, 17:13
Zoran wrote: 17 Jun 2018, 15:33 I don't think that licencing the content of a game based on OpenMW engine is necessarily bad. But the current copyright laws in every country are really bad.
Yeah, the state of copyright legislation is basically what I creates all these issues and worries of "IP stealing" because copyright is kind of granting an infinitely lasting monopoly. I'd be more okay with proprietary content if copyright was reasonable. It's really fu*ked up nowadays:
  • Lasts life + 70 years. WTF? Plus the duration can even grow in the future, which is basically unconstitutional, but no one really cares.
  • Automatically applies to anything being created without registration, so everything's locked by default while there's no info anywhere on who holds copyright to what if you want to get the rights cleared. Works that are under copyright but no longer commercially available are wasted.
  • Covers all derivative works, kills creativity, improvements and innovation.
  • Covers any form of copying, not just publishing, so basically any use of the work that involves computers is infringing on copyright, as computers make copies by principle.
  • The fines for infringement are ridiculously high.
  • Fair use is so vaguely defined that it's practically a lottery and no relies on it.
I agree with you 100%!
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Starsheep
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Re: Free-licensed game in OpenMW engine?

Post by Starsheep »

It's just that the legal processes, even in the most well oiled and mature systems, can't catch up fast enough with the progress of technologies in the last two/three decades.

Drummyfish said it very well: the word "copy" took a whole different scope with computers and networks, and present laws still use a dated, narrowed down meaning of that word.

And as it it was not difficult enough to adapt, there are also philosophical questions involved that need to be solved before achieving then next stage of "progress".
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AnyOldName3
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Re: Free-licensed game in OpenMW engine?

Post by AnyOldName3 »

It's not just slowness. A lot of copyright law is moving in the wrong direction as the biggest rights holders tend to be rich and able to lobby effectively.
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Jemolk
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Re: Free-licensed game in OpenMW engine?

Post by Jemolk »

AnyOldName3 wrote: 18 Jun 2018, 01:22 It's not just slowness. A lot of copyright law is moving in the wrong direction as the biggest rights holders tend to be rich and able to lobby effectively.
Well, yeah. With regard to duration, for example, it was originally 20 years in the US. Then we got folks like Disney lobbying for ever-increasing durations, solely so the earliest things they own the copyright to would never go out of copyright. Given that, life of author + 70 years is almost certainly not the final point. This is one reason we HAVE to get rid of the corrupt scumsuckers currently dominating governments. It's also but one small part of the reason I'm anticapitalist.
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AnyOldName3
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Re: Free-licensed game in OpenMW engine?

Post by AnyOldName3 »

Capitalism itself isn't evil, but it needs heavy regulation to ensure that it remains ethical and wealth doesn't tend to trickle up. The problem is that nearly all of the world, including many areas that are seen as socialist by outsiders (e.g. Scandinavia), are hypercapitalist, so it doesn't work for the people, just the people who are already nauseatingly rich.
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Jemolk
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Re: Free-licensed game in OpenMW engine?

Post by Jemolk »

AnyOldName3 wrote: 18 Jun 2018, 17:43 Capitalism itself isn't evil, but it needs heavy regulation to ensure that it remains ethical and wealth doesn't tend to trickle up. The problem is that nearly all of the world, including many areas that are seen as socialist by outsiders (e.g. Scandinavia), are hypercapitalist, so it doesn't work for the people, just the people who are already nauseatingly rich.
True. The problem from my perspective is that even heavily-regulated capitalism appears to easily regress into that hypercapitalist insanity, as we're seeing now. Basically, the problem of capitalism can be solved, but capitalism won't allow it to remain solved. In no small part due to the fact that purchasing power, AKA money, translates so easily into actual power to control others.
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