Is it possible to change the leveled lists that belong to an owner/cell ?
Posted: 06 Oct 2017, 20:19
I would like to be able to change the leveled lists attached to an owner / cell when some event happens.
a few examples :
player reaches solstheim >
Bloodmoon base armor & weapons become purchable from some shops
player takes out smugglers with mace , random nearby smith now only sells maces
ruler increases sales tax on alchemy ingredients while reducing tax for magic items.
some alchemists switch to magic items, a few become pawnbrokers
slavery is outlawed and slavers are hanged :
skeleton champion is replaced by undead slaver in some tombs
If these changes were intended for all users of a certain leveled list, it should be doable already.
Is it possible to change from a script which leveled lists are used by an npc , cave, tomb, daedric shrine etc ?
a few examples :
player reaches solstheim >
Bloodmoon base armor & weapons become purchable from some shops
player takes out smugglers with mace , random nearby smith now only sells maces
ruler increases sales tax on alchemy ingredients while reducing tax for magic items.
some alchemists switch to magic items, a few become pawnbrokers
slavery is outlawed and slavers are hanged :
skeleton champion is replaced by undead slaver in some tombs
If these changes were intended for all users of a certain leveled list, it should be doable already.
Is it possible to change from a script which leveled lists are used by an npc , cave, tomb, daedric shrine etc ?