Launching OpenMW from OpenMW-CS

Questions specific to OpenMW-CS can be asked, and content development related topics can be discussed here
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Ace (SWE)
Posts: 887
Joined: 15 Aug 2011, 14:56

Re: Launching OpenMW from OpenMW-CS

Post by Ace (SWE) »

And apparently the nightly builds have been broken since the weekend or so, curious why my notification system hasn't reported anything. For now I've bodged it while waiting for the proper fix to go through PR, so new nightlies in ~1½ hours that will be of the latest version and should have the fix.
aesylwinn
Posts: 243
Joined: 14 Dec 2015, 20:30

Re: Launching OpenMW from OpenMW-CS

Post by aesylwinn »

Thanks Ace.
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DestinedToDie
Posts: 1181
Joined: 29 Jun 2015, 09:08

Re: Launching OpenMW from OpenMW-CS

Post by DestinedToDie »

Good news, it works for me now.
vaqtor
Posts: 2
Joined: 16 Nov 2016, 19:15

Re: Launching OpenMW from OpenMW-CS

Post by vaqtor »

This feature doesn't work for me on the latest openmw build 0.40.0-5.
I've added a debug profile but when I clickon the "OpenMW start" button or use the Menu Item "Debug->Run Debug->'DebugProfile'" OpenMW doesn't start up and the debug log isn't filled.
What confuses me is that it looks like it's started because after trying to start the Menu Item to "Shutdown OpenMW" is enabled.

Is this feature really avaible in the current version?
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Zini
Posts: 5538
Joined: 06 Aug 2011, 15:16

Re: Launching OpenMW from OpenMW-CS

Post by Zini »

Yes, it is.
vaqtor
Posts: 2
Joined: 16 Nov 2016, 19:15

Re: Launching OpenMW from OpenMW-CS

Post by vaqtor »

i fixed it... to open morrowind from cs you need to run cs from the /bin directory or set the workin directory to it
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Darklocq
Posts: 48
Joined: 12 Feb 2017, 18:41
Location: California

Re: Launching OpenMW from OpenMW-CS

Post by Darklocq »

I get this same error (when launching normally, not just from OpenMW-CS), using 0.41.0 build 9e8e9aef86 (a MacOS Sierra patch version from 2016-01 available in the OpenMW downloads directory). It seemed random, but I finally tracked it down to this: OpenMW chokes on any path containing an ampersand (&) character, e.g. data="/usr/local/games/Morrowind/mods/ambience & graphics/Better Bodies 2.2"

It seemed to be random, until I started eliminating potentially problematic characters like " " and "." to no available. Until I looked further back in the path and tried removing the "&".

This appears worthy of a bug report.
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AnyOldName3
Posts: 2673
Joined: 26 Nov 2015, 03:25

Re: Launching OpenMW from OpenMW-CS

Post by AnyOldName3 »

You need two ampersands - boost uses it as an escape character in paths.
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