OpenMW 0.37.0 Released!

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ap0
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Joined: 11 Aug 2011, 18:47
Location: France
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Re: OpenMW 0.37.0 Released!

Post by ap0 » 01 Dec 2015, 13:08

Congratz!

Ascent
Posts: 39
Joined: 28 Jun 2014, 04:32

Re: OpenMW 0.37.0 Released!

Post by Ascent » 02 Dec 2015, 02:44

Woohoo! Very exciting release! Great job, everyone. :)

mym
Posts: 42
Joined: 09 Feb 2015, 13:31

Re: OpenMW 0.37.0 Released!

Post by mym » 02 Dec 2015, 09:09

Great work. Thank you all.

TheMechanist
Posts: 49
Joined: 10 Jan 2014, 22:08

Re: OpenMW 0.37.0 Released!

Post by TheMechanist » 02 Dec 2015, 20:29

Congrats. I'm quite busy with studying right now, but when the additional eye candy is implemented I will give it try :P

Atrixium
Posts: 1
Joined: 04 Dec 2015, 04:10

Re: OpenMW 0.37.0 Released!

Post by Atrixium » 04 Dec 2015, 04:13

I just signed up to say thanks! I have been following this project for years, you guys are awesome and one of my major inspirations for learning to code. Thanks for making the effort to breathe some new life into a classic old game!

daedren
Posts: 5
Joined: 28 Jan 2015, 20:15

Re: OpenMW 0.37.0 Released!

Post by daedren » 04 Dec 2015, 17:00

Congratulations on the very impressive release!

And, if you don't already know, there's a great spotlight for it... at RockPaperShotgun!
http://www.rockpapershotgun.com/2015/12 ... mw-update/

Congratulations! :D

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raevol
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Location: Caldera

Re: OpenMW 0.37.0 Released!

Post by raevol » 04 Dec 2015, 23:05

daedren wrote:And, if you don't already know, there's a great spotlight for it... at RockPaperShotgun!
http://www.rockpapershotgun.com/2015/12 ... mw-update/
Wow, awesome!!

sigz
Posts: 4
Joined: 17 Jan 2014, 12:28

Re: OpenMW 0.37.0 Released!

Post by sigz » 08 Dec 2015, 14:32

Next step, port to UE4 engine ? :D

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lysol
Posts: 675
Joined: 26 Mar 2013, 01:48
Location: Sweden

Re: OpenMW 0.37.0 Released!

Post by lysol » 08 Dec 2015, 16:45

sigz wrote:Next step, port to UE4 engine ? :D
Why?
Normal mapped texture replacers, exclusive for OpenMW:
My Nexus page

charlieg
Posts: 41
Joined: 30 Jun 2015, 14:17

Re: OpenMW 0.37.0 Released!

Post by charlieg » 08 Dec 2015, 20:00

lysol wrote:
sigz wrote:Next step, port to UE4 engine ? :D
Why?
Hey may or may not be joking. ;)

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