OpenMW 0.37.0 Released!

Feel free to discuss here about news on our blog
User avatar
jvoisin
Posts: 303
Joined: 11 Aug 2011, 18:47
Contact:

Re: OpenMW 0.37.0 Released!

Post by jvoisin »

Congratz!
Ascent
Posts: 39
Joined: 28 Jun 2014, 04:32

Re: OpenMW 0.37.0 Released!

Post by Ascent »

Woohoo! Very exciting release! Great job, everyone. :)
mym
Posts: 47
Joined: 09 Feb 2015, 13:31
Gitlab profile: https://gitlab.com/mym34

Re: OpenMW 0.37.0 Released!

Post by mym »

Great work. Thank you all.
TheMechanist
Posts: 59
Joined: 10 Jan 2014, 22:08

Re: OpenMW 0.37.0 Released!

Post by TheMechanist »

Congrats. I'm quite busy with studying right now, but when the additional eye candy is implemented I will give it try :P
Atrixium
Posts: 1
Joined: 04 Dec 2015, 04:10

Re: OpenMW 0.37.0 Released!

Post by Atrixium »

I just signed up to say thanks! I have been following this project for years, you guys are awesome and one of my major inspirations for learning to code. Thanks for making the effort to breathe some new life into a classic old game!
daedren
Posts: 9
Joined: 28 Jan 2015, 20:15

Re: OpenMW 0.37.0 Released!

Post by daedren »

Congratulations on the very impressive release!

And, if you don't already know, there's a great spotlight for it... at RockPaperShotgun!
http://www.rockpapershotgun.com/2015/12 ... mw-update/

Congratulations! :D
User avatar
raevol
Posts: 3093
Joined: 07 Aug 2011, 01:12
Location: Caldera

Re: OpenMW 0.37.0 Released!

Post by raevol »

daedren wrote:And, if you don't already know, there's a great spotlight for it... at RockPaperShotgun!
http://www.rockpapershotgun.com/2015/12 ... mw-update/
Wow, awesome!!
sigz
Posts: 4
Joined: 17 Jan 2014, 12:28

Re: OpenMW 0.37.0 Released!

Post by sigz »

Next step, port to UE4 engine ? :D
User avatar
lysol
Posts: 1513
Joined: 26 Mar 2013, 01:48
Location: Sweden

Re: OpenMW 0.37.0 Released!

Post by lysol »

sigz wrote:Next step, port to UE4 engine ? :D
Why?
charlieg
Posts: 50
Joined: 30 Jun 2015, 14:17

Re: OpenMW 0.37.0 Released!

Post by charlieg »

lysol wrote:
sigz wrote:Next step, port to UE4 engine ? :D
Why?
Hey may or may not be joking. ;)
Post Reply