Fix slow fall

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sirherrbatka
Posts: 2159
Joined: 07 Aug 2011, 17:21

Fix slow fall

Post by sirherrbatka »

Did you noticed that slow fall also slows your jumps (and therefore limits your jump height)? Maybe this should be fixed and new effect "High gravity" can be introduced.
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natirips
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Re: Fix slow fall

Post by natirips »

sirherrbatka wrote:"High gravity"
Did you mean "Low gravity"? Or do you want to fall faster than usual? (NPCs do not jump much so I don't see how useful "High gravity" would be, unless perhaps if you want to knock down a cliff racer.)
Last edited by natirips on 12 May 2012, 12:59, edited 1 time in total.
Rezor
Posts: 13
Joined: 07 May 2012, 16:45

Re: Fix slow fall

Post by Rezor »

the same thing was annoying me in the Oblivion. When I will be do something with acrobat skill I will look that will be any option to accelerate player fall
ezzetabi
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Joined: 03 Feb 2012, 16:52

Re: Fix slow fall

Post by ezzetabi »

fast fall without fall damage?
Rezor
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Joined: 07 May 2012, 16:45

Re: Fix slow fall

Post by Rezor »

scrawl says that player damage is not ready implemented ;). about "high gravity" if gravity phisics will be higher I think that player will jump lower so something like: "time of falling affects falling speed" will be good but this is my suggestion :P
ezzetabi
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Joined: 03 Feb 2012, 16:52

Re: Fix slow fall

Post by ezzetabi »

As far as I recall the falling speed is based on real world gravity... is really a good idea changing it?
Rezor
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Joined: 07 May 2012, 16:45

Re: Fix slow fall

Post by Rezor »

well I don't think that looks "real". If our player willbe ball that will be ok but with falling like that i feel I'm flying not falling :) btw that will be cosmetic change and if I will (if I REALLY will :D) do something with that you just can test it and decide what will be better right?
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sirherrbatka
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Joined: 07 Aug 2011, 17:21

Re: Fix slow fall

Post by sirherrbatka »

As far as I recall the falling speed is based on real world gravity... is really a good idea changing it?
Magic!

High gravity can be interesting as a curse in item. Like "Hey, this cliff is not that high" and after a second "Fuuuuuuuuuck!" and also preventing player from jumping high.
Rezor
Posts: 13
Joined: 07 May 2012, 16:45

Re: Fix slow fall

Post by Rezor »

I have Idea! "the cursed stairs :twisted: " ^^ set the gravity x10000 over stairs area. The player will be killed if he will try to walk downstairs :P
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sirherrbatka
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Joined: 07 Aug 2011, 17:21

Re: Fix slow fall

Post by sirherrbatka »

No procedural animations :P
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