It'd be nice to have fleeing NPCs to use doors and not get stuck in small interior locations when player is near.
http://mw.modhistory.com/download-90-13679
in this mod there is BTB - Settings.esp which makes NPCs flee when their health drops low.
(Fleeing) NPC use doors
Re: (Fleeing) NPC use doors
IIRC, fleeing NPC's already can use doors in OpenMW.
The only restriction is teleporting doors, but almost every actor has this restriction.
The only restriction is teleporting doors, but almost every actor has this restriction.
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- Posts: 39
- Joined: 05 May 2016, 18:19
Re: (Fleeing) NPC use doors
Are Teleporting doors every single door between loading areas?
Re: (Fleeing) NPC use doors
Actors can't use either doors that teleport you somewhere else in the same cell (e.g. trapdoors in many interiors) or doors that lead to other cells (like zelazko was originally talking about). Changing the latter situation would be much more involved than the former.
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- Posts: 11
- Joined: 13 Oct 2019, 18:58
Re: (Fleeing) NPC use doors
For some reason they seem to have magic keys which let them open every door I lock. I used Frederick's doorjam to try to stop a fleeing enemy and they opened the door.