(Fleeing) NPC use doors

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(Fleeing) NPC use doors

Post by zelazko » 03 Sep 2019, 18:27

It'd be nice to have fleeing NPCs to use doors and not get stuck in small interior locations when player is near.

in this mod there is BTB - Settings.esp which makes NPCs flee when their health drops low.

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Re: (Fleeing) NPC use doors

Post by akortunov » 05 Sep 2019, 17:31

IIRC, fleeing NPC's already can use doors in OpenMW.
The only restriction is teleporting doors, but almost every actor has this restriction.

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Re: (Fleeing) NPC use doors

Post by PrimordialBronze » 05 Sep 2019, 21:55

Are Teleporting doors every single door between loading areas?

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Re: (Fleeing) NPC use doors

Post by Husaco » 06 Sep 2019, 09:00

Actors can't use either doors that teleport you somewhere else in the same cell (e.g. trapdoors in many interiors) or doors that lead to other cells (like zelazko was originally talking about). Changing the latter situation would be much more involved than the former.

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Re: (Fleeing) NPC use doors

Post by archmagus501 » 14 Oct 2019, 01:05

For some reason they seem to have magic keys which let them open every door I lock. I used Frederick's doorjam to try to stop a fleeing enemy and they opened the door.

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