(Fleeing) NPC use doors

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zelazko
Posts: 25
Joined: 07 Aug 2019, 18:01

(Fleeing) NPC use doors

Post by zelazko » 03 Sep 2019, 18:27

It'd be nice to have fleeing NPCs to use doors and not get stuck in small interior locations when player is near.

http://mw.modhistory.com/download-90-13679
in this mod there is BTB - Settings.esp which makes NPCs flee when their health drops low.

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akortunov
Posts: 739
Joined: 13 Mar 2017, 13:49
Location: Samara, Russian Federation

Re: (Fleeing) NPC use doors

Post by akortunov » 05 Sep 2019, 17:31

IIRC, fleeing NPC's already can use doors in OpenMW.
The only restriction is teleporting doors, but almost every actor has this restriction.

PrimordialBronze
Posts: 39
Joined: 05 May 2016, 18:19

Re: (Fleeing) NPC use doors

Post by PrimordialBronze » 05 Sep 2019, 21:55

Are Teleporting doors every single door between loading areas?

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Husaco
Posts: 28
Joined: 07 Aug 2011, 11:54
Location: Australia

Re: (Fleeing) NPC use doors

Post by Husaco » 06 Sep 2019, 09:00

Actors can't use either doors that teleport you somewhere else in the same cell (e.g. trapdoors in many interiors) or doors that lead to other cells (like zelazko was originally talking about). Changing the latter situation would be much more involved than the former.

archmagus501
Posts: 5
Joined: 13 Oct 2019, 18:58

Re: (Fleeing) NPC use doors

Post by archmagus501 » 14 Oct 2019, 01:05

For some reason they seem to have magic keys which let them open every door I lock. I used Frederick's doorjam to try to stop a fleeing enemy and they opened the door.

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