Stuck in geometry
Posted: 11 Sep 2018, 09:39
Hello.
First thank you all for what you have done with the project, making it possible to play my favorite rpg of all time, natively on my linux machine is one of the best things.
I know the project is to fathfully restore the original game experience, but the problem i am talking about was present in the original game too.
Now i don't have that much time to delve into the bug reports to see if this issue is being worked upon, that is why i thought i'll ask.
In the original game, you pretty much had to save-whore a lot unless you had X intervention or mark/recall at hand since it was rather easy to get stuck in geometry.
My recent problem was with a very trivial one, and easy to reproduce:
I created a nord male, went to Seyda Neen lighthouse, there is a tree stump right next to the corner of the boardwalk at the entrance to the lighthouse.
i'm talking about the one, that has 3 coins and a silver cup.
by jumping between the boardwalk, the stump and the rock next to the stump, the character gets stuck.
one interesting thing is if i pressed jump, i could hear the jump sound play - meaning the game somehow registered the character as stationary - but i could not move the character at all.
Are there any plans for the future to somehow fix these issues by being more liberal about the conditions when jumping is allowed?
thanks
First thank you all for what you have done with the project, making it possible to play my favorite rpg of all time, natively on my linux machine is one of the best things.
I know the project is to fathfully restore the original game experience, but the problem i am talking about was present in the original game too.
Now i don't have that much time to delve into the bug reports to see if this issue is being worked upon, that is why i thought i'll ask.
In the original game, you pretty much had to save-whore a lot unless you had X intervention or mark/recall at hand since it was rather easy to get stuck in geometry.
My recent problem was with a very trivial one, and easy to reproduce:
I created a nord male, went to Seyda Neen lighthouse, there is a tree stump right next to the corner of the boardwalk at the entrance to the lighthouse.
i'm talking about the one, that has 3 coins and a silver cup.
by jumping between the boardwalk, the stump and the rock next to the stump, the character gets stuck.
one interesting thing is if i pressed jump, i could hear the jump sound play - meaning the game somehow registered the character as stationary - but i could not move the character at all.
Are there any plans for the future to somehow fix these issues by being more liberal about the conditions when jumping is allowed?
thanks