Thunderforge wrote: ↑07 Jul 2018, 20:19
How is Dagoth Ur voice etc managed if the vanilla CS can’t play them through dialogue?
Dagoth Ur's speech is played through a script. Not a dialogue result.
This can be demonstrated by opening dialogue with Dagoth Ur, click any topic. But he will not read out his dialogue.(or simply no sound is played)
Next,
We can use dialogue result to play sound and music(using playsound or streammusic command), but not all sounds in the game files can be played directly. (We need to create a new soundID first) which sucks. Notably, npc voice such as "This is the end of you s'wit!" or "You like to dance close to the fire don't you?" cannot be played unless you create a new soundID. (I mean, those sounds are part of the game files already, why do we need to create a new soundID?"
Furthermore, we need to allow these types of sound to played when clicking any dialogue topic, so we can make use of voice actors feature. Currently, TES-CS do not have this options.