Add ability to scale individual UI elements seperately.
Posted: 09 Apr 2018, 22:06
I was messing around with the settings in the GUI and Map sections recently as I wanted the minimap to be more useful. With a 1920x1080 screen on a laptop usually very near my face, it would make sense to have a larger and more detailed minimap that can be more easily consulted. I was able to achieve this to some degree with a GUI Scale Factor of 1.25 and a local map hud widget size of 128, but this GUI scale factor is pushing it for the size of elements such as icons for inventory items etc. Would it be possible to add a setting to independently raise the scale of individual HUD widgets, especially ones like the minimap which involve minimal static graphical elements? I would like to for example raise the GUI scale of solely the minimap by as much as 2X, with the nearby UI elements moved inwards as needed to accommodate the new size of the minimap widget.