melee weapon reach indicator and combat logs ala Pillars of eternity

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denden16
Posts: 4
Joined: 21 May 2016, 13:38

melee weapon reach indicator and combat logs ala Pillars of eternity

Post by denden16 » 29 Mar 2018, 03:50

when a unit is within weapon reach, the crosshair goes red.

damage values and hit chance gets displayed for every attack. :D

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kuyondo
Posts: 218
Joined: 29 Mar 2016, 17:45

Re: melee weapon reach indicator and combat logs ala Pillars of eternity

Post by kuyondo » 29 Mar 2018, 07:54

good idea. likely to be implemented post 1.0

Chris
Posts: 1450
Joined: 04 Sep 2011, 08:33

Re: melee weapon reach indicator and combat logs ala Pillars of eternity

Post by Chris » 29 Mar 2018, 14:45

Some kind of combat log wouldn't be a bad idea. OpenMW has to run the calculations and process the results anyway, so why not store them in a log that can be viewed in a separate window overlay. Could even be a helpful debug aid.

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