Blender as terrain editor (bLandscapeTools)

Feedback on past, current, and future development.
Post Reply
User avatar
Posts: 200
Joined: 02 Apr 2012, 05:54
Location: Siberia

Blender as terrain editor (bLandscapeTools)

Post by Br0ken » 05 Dec 2017, 11:29

Quite interesting open-source project from Bohemia Interactive (ARMA series) environment artist. ... roduction/

Video from Blender Conference:

Dev trello:

Posts: 34
Joined: 22 Aug 2013, 21:54

Re: Blender as terrain editor (bLandscapeTools)

Post by HeadClot » 05 Dec 2017, 12:16

I talked to the dev behind this. He said the next release should be before Christmas IIRC.

User avatar
Posts: 85
Joined: 22 Oct 2017, 10:13
Github profile:

Re: Blender as terrain editor (bLandscapeTools)

Post by drummyfish » 05 Dec 2017, 12:19

Interesting, I've been recently doing something similar. Basically I wanted to make a "bird simulator" game and decided to use Blender as terrain/world editor, since why program new tools when there already are good tools that you're used to working with? I managed to make shaders to do terrain texture splatting in Blender and then export it to Irrlicht. It worked pretty well.


Post Reply

Who is online

Users browsing this forum: No registered users and 3 guests