Blender as terrain editor (bLandscapeTools)

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Br0ken
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Location: Siberia

Blender as terrain editor (bLandscapeTools)

Post by Br0ken » 05 Dec 2017, 11:29

Quite interesting open-source project from Bohemia Interactive (ARMA series) environment artist.
https://forums.bistudio.com/forums/topi ... roduction/

Video from Blender Conference: https://www.youtube.com/watch?v=8TncHhg__fI

Dev trello: https://trello.com/b/oWH8iwRl/blandscapetools

HeadClot
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Joined: 22 Aug 2013, 21:54

Re: Blender as terrain editor (bLandscapeTools)

Post by HeadClot » 05 Dec 2017, 12:16

I talked to the dev behind this. He said the next release should be before Christmas IIRC.

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drummyfish
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Re: Blender as terrain editor (bLandscapeTools)

Post by drummyfish » 05 Dec 2017, 12:19

Interesting, I've been recently doing something similar. Basically I wanted to make a "bird simulator" game and decided to use Blender as terrain/world editor, since why program new tools when there already are good tools that you're used to working with? I managed to make shaders to do terrain texture splatting in Blender and then export it to Irrlicht. It worked pretty well.

Image

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