Improved hit registration setting

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Icarus
Posts: 1
Joined: 23 Oct 2017, 21:46

Improved hit registration setting

Post by Icarus » 23 Oct 2017, 22:53

Any possibility that hits would only register if your crosshair was on target you intend to hit? I played Morrowind MP the other day, and fighting 1 enemy with 3 players is really difficult due to how easy it is to accidentally hit your allies in melee.

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kuyondo
Posts: 118
Joined: 29 Mar 2016, 17:45

Re: Improved hit registration setting

Post by kuyondo » 27 Oct 2017, 17:26

I think the tes3mp devs should be the ones to implement this, because openmw only focuses on singleplayer mechanics.

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sirherrbatka
Posts: 2121
Joined: 07 Aug 2011, 17:21

Re: Improved hit registration setting

Post by sirherrbatka » 28 Oct 2017, 18:33

I think that there was setting (in some form) in the vanilla engine that controlled the angle on which attack was detected.

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Pop000100
Posts: 64
Joined: 18 Aug 2014, 21:17
Location: Loitering around Gnisis.

Re: Improved hit registration setting

Post by Pop000100 » 29 Oct 2017, 05:34

the fCombatXXXXXXXX GMSTs set this you can improve it with a mod.

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