Not sure if this topic has already been covered, but I couldn't find any reference to it on either the forums or the issues tracker:
A shader chain for things like DOF, SSAO, Sunshafts and custom shaders like in MGE XE.
Is this something that's in the pipeline, or are things like sunshafts rather a thing to hardcode into the rendering engine? I personally lack the knowledge about these things...
Feedback on past, current, and future development.
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