Page 1 of 1

Make loading a save without esm/esp show which ones are missing

Posted: 16 Sep 2017, 17:06
by MinerMan60101
I had an idea that would help quality of life for OpenMW. When loading up a save after telling the game not to load certain files, make the game say which files aren't being loaded. This way, if you screw up in a way that isn't obvious when uninstalling mods, you are able to find out easily.

I have no idea how easy or hard this is, or if this has to wait for 1.0. I just had an idea and wanted to say it.

Re: Make loading a save without esm/esp show which ones are missing

Posted: 16 Sep 2017, 18:03
by Capostrophic
See openmw.log (path here). The information you seek can be easily found there.

Re: Make loading a save without esm/esp show which ones are missing

Posted: 16 Sep 2017, 18:42
by Ravenwing
Still, it doesn't seem like a bad idea to include this for convenience. It doesn't seem like it would be hard to include, maybe with a statement telling the user where to find the log in case the list of differences is rather large.

Re: Make loading a save without esm/esp show which ones are missing

Posted: 16 Sep 2017, 18:56
by scrawl
Anyone else having a déjà vu of this topic?

Re: Make loading a save without esm/esp show which ones are missing

Posted: 16 Sep 2017, 19:06
by Capostrophic

Re: Make loading a save without esm/esp show which ones are missing

Posted: 17 Sep 2017, 00:10
by Arakhor
At least I put mine on the bug tracker. :?