Make loading a save without esm/esp show which ones are missing

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MinerMan60101
Posts: 24
Joined: 09 Sep 2017, 15:40
Location: California: U.S.A.

Make loading a save without esm/esp show which ones are missing

Post by MinerMan60101 »

I had an idea that would help quality of life for OpenMW. When loading up a save after telling the game not to load certain files, make the game say which files aren't being loaded. This way, if you screw up in a way that isn't obvious when uninstalling mods, you are able to find out easily.

I have no idea how easy or hard this is, or if this has to wait for 1.0. I just had an idea and wanted to say it.
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Capostrophic
Posts: 794
Joined: 22 Feb 2016, 20:32

Re: Make loading a save without esm/esp show which ones are missing

Post by Capostrophic »

See openmw.log (path here). The information you seek can be easily found there.
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Ravenwing
Posts: 335
Joined: 02 Jan 2016, 02:51

Re: Make loading a save without esm/esp show which ones are missing

Post by Ravenwing »

Still, it doesn't seem like a bad idea to include this for convenience. It doesn't seem like it would be hard to include, maybe with a statement telling the user where to find the log in case the list of differences is rather large.
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scrawl
Posts: 2152
Joined: 18 Feb 2012, 11:51

Re: Make loading a save without esm/esp show which ones are missing

Post by scrawl »

Anyone else having a déjà vu of this topic?
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Arakhor
Posts: 37
Joined: 17 Aug 2017, 11:25
Location: UK

Re: Make loading a save without esm/esp show which ones are missing

Post by Arakhor »

At least I put mine on the bug tracker. :?
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