Official OpenMW developers museum mod

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Jyby
Posts: 408
Joined: 10 Dec 2013, 04:16

Official OpenMW developers museum mod

Post by Jyby »

I have had this idea for a few months. Creating a mod, a wax museum, for all the OpenMW developers / testers / packagers / PR'ers etc.

1) Build a mansion style complex for 200+ static npc figures, signage, and decorations. Plus maybe house keepers (not slaves hopefully), guards, and museum maintainers (creators of this mod?).
2) Get everyone to submit their favorite characters, vanilla game only for copywrite reasons
-- saved game file and extract the equipped character gear and stats
-- a written autobiography, placed in signage next to each developer static npc.
3) Host the mod on the site for people to enjoy.

I imagine Zini would ride a horse! and Scrawl would be a giant in the garden or something :D

Thoughts and suggestions? Maybe we can draft what the application looks like?

http://imgur.com/a/vh3PD
TechNoirMK
Posts: 84
Joined: 19 Aug 2015, 15:58

Re: Official OpenMW developers museum mod

Post by TechNoirMK »

Image
ezze
Posts: 513
Joined: 21 Nov 2013, 13:20

Re: Official OpenMW developers museum mod

Post by ezze »

TechNoirMK wrote:Image
I might sound existential, but this applies to everthing.
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Jyby
Posts: 408
Joined: 10 Dec 2013, 04:16

Re: Official OpenMW developers museum mod

Post by Jyby »

I think the end includes a community built exhibit featuring us, our character, our credits. The end.
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Darklocq
Posts: 48
Joined: 12 Feb 2017, 18:41
Location: California

Re: Official OpenMW developers museum mod

Post by Darklocq »

As long as we get to fight and loot them and they have cool gear. :twisted:
charlieg
Posts: 50
Joined: 30 Jun 2015, 14:17

Re: Official OpenMW developers museum mod

Post by charlieg »

To what end? How about a fun way to pay homage to the people that worked so hard on OpenMW?
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