fps optimizer

Feedback on past, current, and future development.
Post Reply
Posts: 238
Joined: 29 Mar 2016, 17:45

fps optimizer

Post by kuyondo » 15 May 2016, 06:48

would be nice if someday openmw has this feature implemented. for example this program http://www.nexusmods.com/morrowind/mods/3875/?

just a suggestion.. because its useful for heavily modded or cluttered morrowind to increase some fps.

User avatar
Posts: 62
Joined: 23 Nov 2014, 19:35

Re: fps optimizer

Post by Zobator » 15 May 2016, 07:31

Since OpenMW gets a lot better FPS than the vanilla engine (and hardware keeps getting faster and faster), I'm not sure if a feature like this will be necessary for much longer. I'm nut sure about heavily modded games though.

My guess is that it would be more interesting to get additional support for AMD gpu/cpu, because those get worse FPS than with vanilla.
On the other hand, dynamic viewing distance might ensure players a smooth gameplay with any mod loadorder.

User avatar
Posts: 140
Joined: 27 Aug 2014, 15:37

Re: fps optimizer

Post by Pherim » 15 May 2016, 23:19

Might be a good idea to implement something like this for distant objects. But for smaller near objects... well, I'd say why not, after all it would just be an option, so people could decide for themselves if they want to use it or not... for all the other games (Oblivion, Skyrim, etc.) there is something like this or similar as a mod or utility, so the need is clearly there.

Of course, OpenMW is intended to have better performance than vanilla Morrowind, especially with mods, but if this will help someone to get just the fps he needs to run a certain mod, it's probably worth it.

Post Reply