There's a feature in the latest Code Patch whereby if you hold control while clicking the button to dispose of a body, the body is not looted and the corpse's inventory is disposed along with the corpse.
Could we have this in OpenMW. It's very useful to help avoid save game bloat.
I know strictly this would be post 1.0 feature, but it seems like something that should have been part of the base game, so I thought I'd float it here.