Oh, I want to see these animations and capabilities in Morrowind!
A lot of video:SmartBody is a character animation platform originally developed at the USC Institute for Creative Technology.
http://smartbody.ict.usc.edu
SmartBody provides the following capabilities in real time:
* Locomotion (walk, jog, run, turn, strafe, jump, etc.)
* Steering – avoiding obstacles and moving objects
* Object manipulation – reach, grasp, touch , pick up objects
* Lip Syncing – characters can speak with simultaneous lip-sync using text-to-speech or prerecorded audio
* Gazing – robust gazing behavior that incorporates various parts of the body
* Nonverbal behavior – gesturing, head nodding and shaking, eye saccades
* Character physics – ragdolls, pose-based tracking, motion perturbations
Sinbad Gazing (procedural gaze control)
Sinbad Reaching (full body IK based on mocap)
Sinbad Locomotion (parameterized blend with steering)
Sinbad Jump (parameterized blend obtained from mocap)
Sinbad Crowd (multiple Sinbads)
Lip synching method (Motion in Games 2013)
Ogre/SmartBody (Demo using native interface)
SmartBody with Ogre locomotion
SmartBody with Ogre using mocap locomotion
Full body IK
Gesturing
Reaching
Interactive Reaching
Retargeting Locomotion
Hands on Table Constraint