Climbing Skill for OpenMW

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Br0ken
Posts: 243
Joined: 02 Apr 2012, 05:54
Location: Siberia

Re: Climbing Skill for OpenMW

Post by Br0ken »

Yes, it's definitely post-post 1.0 feature. ))
This would be a great skill implementation and huge gameplay addition for assassin/thief class.
Tarius
Posts: 574
Joined: 24 Oct 2011, 19:29

Re: Climbing Skill for OpenMW

Post by Tarius »

nopoe wrote:My brain hurts just trying to think about what it would take to make that happen.
Just ask the guys programming for the game Starforge. They are doing parkour style movement that is physical and non-statebased(I believe).
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