VR Support

Feedback on past, current, and future development.
cercata
Posts: 4
Joined: 29 Jul 2019, 11:50

Re: VR Support

Post by cercata » 28 Oct 2020, 11:00

Does it support motion controller for hand control, or it's just for gamepad emulation ?
Can it be played with an Xbox controller ?

FutureWorld
Posts: 3
Joined: 14 Nov 2020, 19:47

Re: VR Support

Post by FutureWorld » 16 Nov 2020, 09:33

TheMan wrote:
14 Sep 2020, 19:07
I can across these two repos on GitHub, one that integrates OpenSceneGraph with OpenVR (Valve API), and one that integrates OpenSceneGraph with the Oculus SDK (Oculus API). The foundation for OSG VR support is there, it's just a matter of time before someone ports either of the repos to Khronos Group's OpenXR (Which is currently the only VR API that OpenMW can work with, due to other VR APIs not being GPLv3 compliant):

https://github.com/ChrisDenham/osgopenvrviewer
https://github.com/bjornblissing/osgoculusviewer
First repo seems to be dead without ongoing development.


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