Landmass

OpenMW's very own demo, template and game to show off everything that OpenMW is capable of.

Moderator: Example suite forum moderator

Locked
User avatar
Greendogo
Posts: 1374
Joined: 26 Aug 2011, 02:04

Re: Landmass

Post by Greendogo » 29 Nov 2012, 12:04

Hey Hircine! :D
Glad to see you're getting back at operating levels!

We still need to get an overhead view of the map with a grid before you split them up into claims so we can talk about the various locations.

Also, don't worry about "no progress over the last two months". RL, work and family is more important.

User avatar
hircine
Posts: 157
Joined: 06 Aug 2011, 07:18

Re: Landmass

Post by hircine » 29 Nov 2012, 15:12

Greendogo wrote:Hey Hircine! :D
Glad to see you're getting back at operating levels!

We still need to get an overhead view of the map with a grid before you split them up into claims so we can talk about the various locations.

Also, don't worry about "no progress over the last two months". RL, work and family is more important.
Voila Ze Grid:
Image

User avatar
Greendogo
Posts: 1374
Joined: 26 Aug 2011, 02:04

Re: Landmass

Post by Greendogo » 30 Nov 2012, 00:58

Excellent work Hircine! Let's start the claims talks on IRC later. It might be useful to number the grid, so I did: http://i.imgur.com/4zpdV.jpg

User avatar
ElderTroll
Posts: 494
Joined: 25 Jan 2012, 07:01

Re: Landmass

Post by ElderTroll » 30 Nov 2012, 07:00

This is exciting, guys!
“A society grows great when old men plant trees whose shade they know they shall never sit in.”

User avatar
psi29a
Posts: 4078
Joined: 29 Sep 2011, 10:13
Github profile: https://github.com/psi29a/
Contact:

Re: Landmass

Post by psi29a » 05 Mar 2013, 11:22

hircine, what is your patch set to remove the 'cloud'/'fog' to take the screen shots? Anything special to be able to see multiple cells without all that fog stuff?

User avatar
hircine
Posts: 157
Joined: 06 Aug 2011, 07:18

Re: Landmass

Post by hircine » 14 Mar 2013, 10:44

BrotherBrick wrote:hircine, what is your patch set to remove the 'cloud'/'fog' to take the screen shots? Anything special to be able to see multiple cells without all that fog stuff?
from memory I used vanilla morrowind + MGE. with view distance way up.

User avatar
psi29a
Posts: 4078
Joined: 29 Sep 2011, 10:13
Github profile: https://github.com/psi29a/
Contact:

Re: Landmass

Post by psi29a » 14 Mar 2013, 11:00

ah... hehe, I am using OpenMW. ;)

Locked

Who is online

Users browsing this forum: No registered users and 1 guest