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Re: OpenMW Example Suite 0.12

Posted: 11 Jun 2016, 09:59
by lysol
Had a look at it now. Personally, I wouldn't mind if the axe was mirrored in the unwrap, but maybe that's just me. I think it would look fine anyway, and you'd get bigger resolution on it. But I'll have a go on it with the look it has at the moment.

Re: OpenMW Example Suite 0.12

Posted: 11 Jun 2016, 10:39
by DestinedToDie
Not sure if it was made with an unwrap in mind. The topology isn´t really there for a perfect mirrored unwrap, I would have to modify the mesh itself for that. Or maybe I´m just bad at unwrapping and can´t find a way.

Re: OpenMW Example Suite 0.12

Posted: 11 Jun 2016, 12:02
by lysol
Ah, I see. I hate that I hate blender so much. I love the concept of it, but I used 3ds Max a lot many years ago. I tried learning blender a while ago, but I am sooooo sloooooow with it. I might have a look and see if I can make some sense of it.

Re: OpenMW Example Suite 0.12

Posted: 12 Jun 2016, 17:57
by Berandas
If you need some assistance with Blender, let me know at IRC. ;-)

Re: OpenMW Example Suite 0.12

Posted: 13 Jun 2016, 08:58
by psi29a
New task: https://bugs.openmw.org/issues/3442
Default values for fallbacks from ini file

Re: OpenMW Example Suite 0.12

Posted: 13 Jun 2016, 15:31
by DestinedToDie

Re: OpenMW Example Suite 0.12

Posted: 13 Jun 2016, 15:41
by psi29a
He never had a chance... the crash test dummy of OpenMW.

Re: OpenMW Example Suite 0.12

Posted: 13 Jun 2016, 15:43
by DestinedToDie
Say hello to buttboy.

http://i.imgur.com/NSxOiEa.png

He is buttnaked.

http://i.imgur.com/IIJ3Fhb.jpg

Re: OpenMW Example Suite 0.12

Posted: 13 Jun 2016, 16:04
by lysol
:lol:

Nice progress guys.

Re: OpenMW Example Suite 0.12

Posted: 13 Jun 2016, 16:05
by psi29a
He has a "gimme something to hump" pose... ;)

Absolutely no body hair... It's Mr. Clean! :D

Looks great by the way!