Town & Building Locations

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hircine
Posts: 157
Joined: 06 Aug 2011, 07:18

Town & Building Locations

Post by hircine » 09 Jun 2013, 10:11

Below is my map with a crude building layout.
Brown triangles are lower class 'tents'
Yellow Diamonds are market stalls
the Orange arrow is a docked ship and you can guess correctly that the browness next to it is the dock.
Circles are guard towers.
Normal rectangles/squares are standard buildings. the bigger they are they more upper class they are :)

The building to the left of the town is a farm house with a selection of lower/poor huts.

To the north is a mine entrance.

I figure the entrance/surrounds of the ruins(up to who ever has that claim) will be very random so I didn't put it in.

I think i need some assets & a BSA :P
BuildingLayout.jpg

wheybags
Posts: 207
Joined: 21 Dec 2012, 19:41

Re: Town & Building Locations

Post by wheybags » 09 Jun 2013, 12:12

I don't understand what this is.

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hircine
Posts: 157
Joined: 06 Aug 2011, 07:18

Re: Town & Building Locations

Post by hircine » 09 Jun 2013, 12:31

wheybags wrote:I don't understand what this is.
Its a crude town plan. an extremely rough guide on where things need to be placed. the whole thing is a map of the island for the Example Suite.

we are making a game using the OpenMW Engine, so we can show-case it's features etc.

wheybags
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Joined: 21 Dec 2012, 19:41

Re: Town & Building Locations

Post by wheybags » 09 Jun 2013, 12:33

OOOOH.
I thought it was seyda neen :P

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Greendogo
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Re: Town & Building Locations

Post by Greendogo » 09 Jun 2013, 17:15

Looking good. Did you stick in a light house?

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taknamay
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Re: Town & Building Locations

Post by taknamay » 10 Jun 2013, 01:33

Cool. I can't wait to see what this becomes :)

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hircine
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Re: Town & Building Locations

Post by hircine » 10 Jun 2013, 02:01

Greendogo wrote:Looking good. Did you stick in a light house?
the landmass for the light house isn't in my map :'(

so It will be a matter of putting it in when the time comes. :P

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Greendogo
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Re: Town & Building Locations

Post by Greendogo » 10 Jun 2013, 04:57

We could just put the lighthouse on the mainland, off the south arm of the docks. I think it would make sense to put it that way instead of on its own disconnected island, since the villagers aren't going to want to row a boat all the way out to a tiny island to mess with the lighthouse.

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hircine
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Re: Town & Building Locations

Post by hircine » 10 Jun 2013, 08:21

Greendogo wrote:We could just put the lighthouse on the mainland, off the south arm of the docks. I think it would make sense to put it that way instead of on its own disconnected island, since the villagers aren't going to want to row a boat all the way out to a tiny island to mess with the lighthouse.
we could totally have a hermit out there :P

but either way is fine.

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