Hello all, I'm UbiqBadGuy and I'm interested in joining and helping out with coding tasks!
Morrowind is probably my favorite game of all time and I would really like to be part of solidifying it's legacy in this open source project.
I have a bachelor in Computer Science and my current job is as a programmer analyst but I've always wanted to participate in an open source project while shoring up knowledge gaps in C++ and software (such as github, lol)
I'm in the process of setting up my development environment and look forward to taking on some "simple" tasks to start out with. I understand you guys are nearly completion on 1.0 and probably don't have any real beginner jobs left but I'd like to get acclimatized as soon as I can. I want to be in for the long haul (Even if, for some reason, that doesn't work out, I will give you the heads up so projects assigned to me aren't left rotting in dev purgatory)
I'm in the process of a move so while I'll be pouring over this site's history and coding conventions, I will be able to make most of my progress after Feb. 2 when I move in to my own place.
Application - UbiqBadGuy
Re: Application - UbiqBadGuy
Welcome.
We are indeed completely out of non-expert tasks for OpenMW. We still have some semi-beginner tasks for OpenCS. How about
* Editor: Threaded loading
or
* Editor: Dialogue for editing/viewing content file meta information
?
We are indeed completely out of non-expert tasks for OpenMW. We still have some semi-beginner tasks for OpenCS. How about
* Editor: Threaded loading
or
* Editor: Dialogue for editing/viewing content file meta information
?
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- Posts: 7
- Joined: 16 Jan 2014, 20:09
Re: Application - UbiqBadGuy
I may wind up regretting this (ha!) but I'm interested in tackling threaded loading when I get set up.
Re: Application - UbiqBadGuy
Okay. The issue description looks complete. Knock yourself out.