OpenMW 0.46.0
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- Posts: 2
- Joined: 25 May 2020, 09:48
Re: OpenMW 0.46.0
I wouldn't want to nag but is Oblivion supported in 0.46?
Re: OpenMW 0.46.0
Let's just say that if it were, you would know. ;)
Re: OpenMW 0.46.0
One thing I noticed in 0.46.0 rev df1417bf32133ca0a57928c21cfd45b32ef009ad , openscenegraph 3.6-branch has to do with shadows.
On bottom level of gnisis temple (where Mehra Drora is found) I noticed a moving shadow.
It looked very much like the npc I had seen one level higher in the temple .
In a few other locations I have seen similar shadows, cast by someone/something on a higher level.
Not sure if this is a bug, but I remember where it was in gnisis temple and can go back and take a screenshot.
On bottom level of gnisis temple (where Mehra Drora is found) I noticed a moving shadow.
It looked very much like the npc I had seen one level higher in the temple .
In a few other locations I have seen similar shadows, cast by someone/something on a higher level.
Not sure if this is a bug, but I remember where it was in gnisis temple and can go back and take a screenshot.
- AnyOldName3
- Posts: 2677
- Joined: 26 Nov 2015, 03:25
Re: OpenMW 0.46.0
That's why indoor shadows can be turned off. It's possible to see in the vanilla engine, too, but it's much rarer.
Re: OpenMW 0.46.0
Complaints about the video have been moved to a separate topic: viewtopic.php?f=4&t=6946
Please keep this thread on topic as some of us are trying to use it to get work done.
Please keep this thread on topic as some of us are trying to use it to get work done.
- psi29a
- Posts: 5361
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- Location: Belgium
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Re: OpenMW 0.46.0
Cool...
Re: OpenMW 0.46.0
It is possible to see the issue in different games. For example, some people encountered this bug in Mass Effect trilogy (which use UE4, if I remembered correctly).AnyOldName3 wrote: ↑27 May 2020, 00:09 It's possible to see in the vanilla engine, too, but it's much rarer.
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- Posts: 256
- Joined: 19 Jul 2016, 01:02
Re: OpenMW 0.46.0
Yes, you are correct. They use custom builds of UE3.davidcernat wrote: ↑28 May 2020, 19:31 Mass Effect 3 was released in March 2012, while Unreal Engine 4 was released in March 2014.