My thoughts on the design document (post 1.0)

Anything related to PR, release planning and any other non-technical idea how to move the project forward should be discussed here.
User avatar
Zini
Posts: 5538
Joined: 06 Aug 2011, 15:16

Re: My thoughts on the design document (post 1.0)

Post by Zini »

Sorry, I have no idea what you are asking.
kuyondo
Posts: 243
Joined: 29 Mar 2016, 17:45

Re: My thoughts on the design document (post 1.0)

Post by kuyondo »

Zini wrote: 08 Jul 2018, 09:40 Sorry, I have no idea what you are asking.
ahh darn :lol: :lol:
User avatar
heilkitty
Posts: 158
Joined: 11 Aug 2011, 07:57
Location: Vivec City, MW
Contact:

Re: My thoughts on the design document (post 1.0)

Post by heilkitty »

He means the ability to assign in-game objects, such as NPCs, creatures, containers, etc as variables' values.
User avatar
Zini
Posts: 5538
Joined: 06 Aug 2011, 15:16

Re: My thoughts on the design document (post 1.0)

Post by Zini »

That's the ref variable type. Mentioned in the description off oldscript+. Will make it into the specs of newscript, one way or another.
Post Reply