OpenMW 0.45.0

Anything related to PR, release planning and any other non-technical idea how to move the project forward should be discussed here.
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psi29a
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Re: OpenMW 0.45.0

Post by psi29a » 14 Nov 2018, 11:09

After latest coverity fixes, re-ran coverity

18 fixed, 3 new :)

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akortunov
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Re: OpenMW 0.45.0

Post by akortunov » 14 Nov 2018, 11:57

psi29a wrote:
14 Nov 2018, 11:09
After latest coverity fixes, re-ran coverity

18 fixed, 3 new :)
My 5 cents:
1. Warnings with CID 121668, 167603, 134777 should be dismissed as intended behaviour.
2. There are still 30 warnings in moc files. It seems mask .*/*moc_*.cxx does not fit moc files with .cpp extension. Use a .*/*moc_*.c* instead?

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psi29a
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Re: OpenMW 0.45.0

Post by psi29a » 14 Nov 2018, 12:03

1) OK, I'll see what I can do
2) Already done before you posted. :)

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lysol
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Re: OpenMW 0.45.0

Post by lysol » 21 Nov 2018, 14:37

So, not to be that guy, but we still only have Windows RC's so far... ;)
Normal mapped texture replacers, exclusive for OpenMW:
My Nexus page

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Capostrophic
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Re: OpenMW 0.45.0

Post by Capostrophic » 21 Nov 2018, 14:57

akortunov has encountered some animation regressions that may or may not be critical. Please stand by.

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lysol
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Re: OpenMW 0.45.0

Post by lysol » 21 Nov 2018, 15:55

Oh. Nevermind then.
Normal mapped texture replacers, exclusive for OpenMW:
My Nexus page

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akortunov
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Re: OpenMW 0.45.0

Post by akortunov » 23 Nov 2018, 17:28

https://github.com/OpenMW/openmw/pull/2045

I just hope it fixes more than breaks.

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Re: OpenMW 0.45.0

Post by akortunov » 28 Nov 2018, 11:56

I suppose we need to update our Wiki too. Thing which we need to do:
1. Update a list of OpenMW-specific features.
2. Add a section about sheathing stuff.
3. Add a section about per-group animation files.
4. Update a section about TrueType fonts setup.

Was the Wiki moved, or it still uses an old location?
Last edited by akortunov on 28 Nov 2018, 19:47, edited 2 times in total.

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psi29a
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Re: OpenMW 0.45.0

Post by psi29a » 28 Nov 2018, 13:43

Wiki is still in place, but isn't this something for our documentation? Much of the wiki will eventually go into our readthedocs.

Things that users can update should go in the wiki, things that are more set in stone and from developers should go into our documentation.

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raevol
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Re: OpenMW 0.45.0

Post by raevol » 29 Nov 2018, 04:14

Hey all, sorry I have been buried in real life. I've been kicking around just passing off Release Manager duties, but let me try to stick it out a little longer. Can I get an update on the status of the release? An overall one, and the usual specific items?

Current Release Status

updated here

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