AnyOldName3 wrote: ↑09 Dec 2018, 00:12
Kerning and line spacing data should be part of the font file, so I guess the best approach for all of these issues is to edit the font.
That isn't a solution. Kerning and line spacing change depending on the exact resolution of the font, because of pixel rounding. Editing fonts is also VERY difficult because the tools for it are so bad. There isn't a magical "character spacing ratio" modifier attached to otf or ttf files, that's traditionally always the role of the typesetting software (web browser, image editor, document program, game, etc).
This affects how books etc are laid out, so having some way to tweak this in the future is essential.
Quick update: I just submitted the last of my weekly homework assignments for this year, so video production is rolling again. I'll do what I can to get this done before christmas - no promises though.
@All: Abot's Silt Striders and Abot's Boats work without flaws in v0.45.0, right? I briefly tested them last week and found no issues.
Atahualpa wrote: ↑15 Dec 2018, 13:49
Abot's Silt Striders and Abot's Boats work without flaws in v0.45.0, right? I briefly tested them last week and found no issues.
Silt Striders should be fine, Boats suffer from this bug, but it can be easily workarounded.
Atahualpa wrote: ↑15 Dec 2018, 13:49
Abot's Silt Striders and Abot's Boats work without flaws in v0.45.0, right? I briefly tested them last week and found no issues.
Silt Striders should be fine, Boats suffer from this bug, but it can be easily workarounded.
Unfortunately, none of the boats I saw suffered from this bug. But you're right, of course. I'd seen the issue on GitLab but wasn't sure whether the related pull request was merged before the release phase started. The fix is still listed in the change log for v0.45.0 though.
I tested openmw-0.45.0-Linux-64BitRC1 for a couple hours tonight, on Xubuntu 18.04. The only issue I had was that screenshots for saved games weren't showing up until I installed libjpeg62 from the Ubuntu repos. libjpeg-dev depends on libjpeg8, but openmw seems to want libjpeg62 specifically.
Anyways, very nice work. I was pleasantly surprised at how smoothly things went.
the generic build is built against something else that isn't technically debian or ubuntu... nothing we can really do about that I think. That's more @k1ll bag I believe.
Current Release Status Windows RCs: tested Linux Binary RCs: need rebuilding? or are they ok? had some conflicting feedback Mac RCs: tested Changelog: still unread as far as I can tell Video: in process (Atahualpa)