Anything related to PR, release planning and any other non-technical idea how to move the project forward should be discussed here.
- Posts: 857
- Joined: 26 Mar 2013, 01:48
- Location: Sweden
xirsoi wrote: ↑
06 Feb 2018, 22:53
Zini wrote: ↑
22 Sep 2017, 18:23
Little update: I am starting to write down stuff about the general de-hardcoding (cell/worldspace related de-hardcoding got its own section). At 21 pages now.
What are the odds we could see that "soon"-ish?
See this thread
Normal mapped texture replacers, exclusive for OpenMW:
My Nexus page
Who is online
Users browsing this forum: No registered users and 3 guests