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Re: OpenMW 0.43.0
Posted: 25 Aug 2017, 11:34
by kuyondo
what was the problem?
Re: OpenMW 0.43.0
Posted: 25 Aug 2017, 13:59
by AnyOldName3
A big factor was the death of the video creator's PC, which made making the video difficult.
Re: OpenMW 0.43.0
Posted: 25 Aug 2017, 15:13
by raevol
We tried to talk him into switching to 16mm, but there was nowhere to develop the film in Vvardenfell.
Re: OpenMW 0.43.0
Posted: 25 Aug 2017, 20:00
by lysol
raevol wrote: ↑25 Aug 2017, 15:13
We tried to talk him into switching to 16mm, but there was nowhere to develop the film in Vvardenfell.
Haha. As a fan of analog photography this was even more fun.
Re: OpenMW 0.43.0
Posted: 26 Aug 2017, 01:43
by WeirdSexy
Just wanted to stop by and say congrats on the last release guys. I tested it out for a few minutes and was really happy to see how it was running! Keep it up
Re: OpenMW 0.43.0
Posted: 26 Aug 2017, 12:03
by raevol
lysol wrote: ↑25 Aug 2017, 20:00
Haha. As a fan of analog photography this was even more fun.
I've still got my 16mm project from school sitting around somewhere, probably never to be played again.
WeirdSexy wrote: ↑26 Aug 2017, 01:43
Just wanted to stop by and say congrats on the last release guys. I tested it out for a few minutes and was really happy to see how it was running! Keep it up
We miss you dude! Hope you are well!
Re: OpenMW 0.43.0
Posted: 02 Sep 2017, 20:30
by Atahualpa
FYI: I'll not be able to work on the release videos for v0.43 or any other related stuff before mid-October (= deadline for my bachelor thesis).
Re: OpenMW 0.43.0
Posted: 02 Sep 2017, 21:53
by raevol
Atahualpa wrote: ↑02 Sep 2017, 20:30
FYI: I'll not be able to work on the release videos for v0.43 or any other related stuff before mid-October (= deadline for my bachelor thesis).
Good luck with your thesis!
I am guessing a November release wouldn't be too far off our schedule? Someone correct me if I am wrong? Of course it's all going to depend on when we are ready for it anyway.
Re: OpenMW 0.43.0
Posted: 03 Sep 2017, 09:21
by psi29a
No worries and good luck!
Re: OpenMW 0.43.0
Posted: 03 Sep 2017, 10:34
by Biboran
I think untill novemer for 0.43 can be done realle cool stuff, like maybe Terrain Editing for CS, and more bugs/features for game from 1.0 list, so this relise will be big and epic.