OpenMW 0.43.0

Anything related to PR, release planning and any other non-technical idea how to move the project forward should be discussed here.
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Zini
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OpenMW 0.43.0

Post by Zini » 21 Aug 2017, 11:21

Oops. Just noticed that I wasn't on the forum for about two months. Work has been crazy lately (Unreal Engine very much not willing to play ball). If there is anything important that I missed and that needs my attention please throw me a PM.

So, a very late 0.43.0 thread. Sorry.

Nothing new to say actually. We are basically still in the same situation as last time. However since we already have a large amount of stuff, we are looking at a release rather sooner than later (no ETA yet).

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Arakhor
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Re: OpenMW 0.43.0

Post by Arakhor » 21 Aug 2017, 21:57

Is there a preliminary change-log we can view in the meantime?
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Pop000100
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Re: OpenMW 0.43.0

Post by Pop000100 » 21 Aug 2017, 23:01

https://bugs.openmw.org/projects/openmw/roadmap, some issues are delayed by zinis and scrawls discretion but it will give you a decent idea on progress.

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Arakhor
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Re: OpenMW 0.43.0

Post by Arakhor » 21 Aug 2017, 23:20

Thank you. :)
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lysol
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Re: OpenMW 0.43.0

Post by lysol » 22 Aug 2017, 17:46

Welcome back! Pity Unreal Engine is giving you headaches though. Maybe you should have stayed with OpenMW anyway? ;)

Just kidding.

I remember a thread where we wanted your thoughts on a few things. I'll try to remember which one and PM you about it then.
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TechNoirMK
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Re: OpenMW 0.43.0

Post by TechNoirMK » 23 Aug 2017, 02:39

>mfw IP banned from bugs.openmw.org

Image

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Thunderforge
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Re: OpenMW 0.43.0

Post by Thunderforge » 24 Aug 2017, 16:19

What can we do to make sure that we don't have a huge delay between code freeze and release, like we did with 0.42.0? Do we start recording footage for the video now? Something else?

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psi29a
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Re: OpenMW 0.43.0

Post by psi29a » 24 Aug 2017, 20:00

That was pretty extreme and had to do with a series of unfortunate events. I'm hoping that we're back on track again like previous releases. :)

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lysol
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Re: OpenMW 0.43.0

Post by lysol » 25 Aug 2017, 05:31

Yeah, concidering it didn't happen 41 times out of 42, I'd say no worries.
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kuyondo
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Re: OpenMW 0.43.0

Post by kuyondo » 25 Aug 2017, 11:33

what was the problem?

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