OpenMW 0.42.0
Re: OpenMW 0.42.0
Ehm, is it just me or is Distant Terrain missing in our release announcement?
Re: OpenMW 0.42.0
So it is not the heat driving me crazy...
@raevol: Can you fix that, please?
@raevol: Can you fix that, please?
Re: OpenMW 0.42.0
How's this for an edited intro paragraph:
Do we have a place I can link people for instructions on getting it running? And how's this for a line item:The OpenMW team is proud to announce the release of version 0.42.0! Grab it from our Downloads Page (https://openmw.org/downloads/) for all operating systems. Apologies for the delayed release, but we wanted to have everything in order for you! This release features the re-implementation of distant land in the renderer, a feature that has been missing since the switch to OpenSceneGraph. (link to guide?) Check the changelog below for other new features and bug fixes.
- Re-implemented distant land rendering
Re: OpenMW 0.42.0
Updated the Chocolatey package for OpenMW, so 0.42.0 is now available to install through there as well if you're on Windows.
- AnyOldName3
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- Joined: 26 Nov 2015, 03:25
Re: OpenMW 0.42.0
And unlike last time it's actually been approved within a reasonable timeframe.
Re: OpenMW 0.42.0
That's mainly because I've now been marked as a trusted publisher for OpenMW, so my package uploads only have to pass automated testing to be approved, instead of requiring one of their moderators to go over it manually as well.
The only reason it wasn't out earlier was because I've been rather busy with work, so didn't get the time to package and push the new version.
The only reason it wasn't out earlier was because I've been rather busy with work, so didn't get the time to package and push the new version.
Re: OpenMW 0.42.0
Just noted that Zini hasn't been here for over a month now. I know he's busy with other stuff (the Ultima-type project), so he might not even know that 0.42.0 is released, or about the release of TES3MP.