OpenMW 0.41.0
- psi29a
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Re: OpenMW 0.41.0
The latest RC candidate will likely be the 'real' release, but if you really want the 'real' release then you'll have to uninstall the RC version and install the 'real' version from ppa:openmw/openmw
Re: OpenMW 0.41.0
Yep, but nice to have a staging ppa for RCs.
Re: OpenMW 0.41.0
I'm still plugging away at the changelog, I think Atahualpa is slowly working on the video as well?
One of the Windows builds is tested, can we get some testing on the Linux Binaries and the OS X package? If you've downloaded and tried them, please let us know!
One of the Windows builds is tested, can we get some testing on the Linux Binaries and the OS X package? If you've downloaded and tried them, please let us know!
- psi29a
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Re: OpenMW 0.41.0
Any way that Scrawl's physics fix could be back-ported to 0.41 ?
commit e0afd6d0f78aa2635ee49c2209f63115b9b25f0c
Author: scrawl <[email protected]>
Date: Fri Dec 2 02:25:05 2016 +0100
Movement solver: performance improvement for the minimum stepping distance check, no need to waste time doing a second stepMove if we did not hit a slope or the step was already large enough to begin with.
commit e0afd6d0f78aa2635ee49c2209f63115b9b25f0c
Author: scrawl <[email protected]>
Date: Fri Dec 2 02:25:05 2016 +0100
Movement solver: performance improvement for the minimum stepping distance check, no need to waste time doing a second stepMove if we did not hit a slope or the step was already large enough to begin with.
- psi29a
- Posts: 5361
- Joined: 29 Sep 2011, 10:13
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Re: OpenMW 0.41.0
Just did a test run through creating a new game. Just the vanilla game + expansions, no mods.
Just after create new game:
Just after create new game:
About the time I excited the boat and looked around, I got this message:Warning: controller R2_Claw02 present more than once in meshes/r/xsiltstrider.kf, ignoring later version
this showed up a short time later:Error in MWWorld::ContainerStore::addInitialItem: Object 'imperial cuirass' of type N3ESM8BodyPartE can not be placed into a container
Error in MWWorld::ContainerStore::addInitialItem: Object 'imperial cuirass' of type N3ESM8BodyPartE can not be placed into a container
Can anyone confirm this? Throw this into the bug tracker?warning line 38, column 6 (endif)
endif without matching if/elseif
warning line 46, column 6 (endif)
endif without matching if/elseif
AiTravel: -8914, -73093, 126
Re: OpenMW 0.41.0
I am still running the daily master, and I am running a few more plugins than you, but I did a quick run, and I am seeing:
- Spoiler: Show
Re: OpenMW 0.41.0
Yep! "Slowly" descibes it perfectly. I'll upload the scripts as soon as possible.raevol wrote:I'm still plugging away at the changelog, I think Atahualpa is slowly working on the video as well?
- psi29a
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Re: OpenMW 0.41.0
raevol wrote:I am still running the daily master, and I am running a few more plugins than you, but I did a quick run, and I am seeing:
So I see a few things you saw, but not all of them?Warning: controller R2_Claw02 present more than once in meshes/r/xsiltstrider.kf, ignoring later version
...
warning line 46, column 6 (endif)
endif without matching if/elseif
AiTravel: -8914, -73093, 126
Playing music/explore/mx_explore_2.mp3
AiTravel: -9944, -72481, 126
raevol@jabberwock:~$
Jup, so two confirmed at least.
Re: OpenMW 0.41.0
@psi29a, those warnings are the Morrowind files' fault, nothing wrong with the engine there.
Good idea, I've backported the physics performance fix, don't think it could break anything. New RCs please!
Good idea, I've backported the physics performance fix, don't think it could break anything. New RCs please!